<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-5861130426041490008</id><updated>2011-11-01T21:21:37.272-07:00</updated><category term='Dota'/><category term='Online Game'/><category term='PC Game'/><category term='PS 3'/><title type='text'>Game Review and Download</title><subtitle type='html'>Game Review and Game Download</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://2-game.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5861130426041490008/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://2-game.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Ento Gusmanto</name><uri>https://profiles.google.com/107702543520556489651</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-MjEM0uElYaY/AAAAAAAAAAI/AAAAAAAAAFk/40BMcPjRkps/s512-c/photo.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>12</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-5861130426041490008.post-2866889460457682441</id><published>2011-10-27T21:01:00.000-07:00</published><updated>2011-10-27T21:01:48.848-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='PC Game'/><category scheme='http://www.blogger.com/atom/ns#' term='Online Game'/><title type='text'>Call of Duty Black Ops</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-p082B0QTKuE/Tqoovq7gNhI/AAAAAAAAAZ0/yqKAGEr_hpc/s1600/CoD_Black_Ops_cover.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://2.bp.blogspot.com/-p082B0QTKuE/Tqoovq7gNhI/AAAAAAAAAZ0/yqKAGEr_hpc/s400/CoD_Black_Ops_cover.png" width="281" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;b&gt;Two Game | Call of Duty Black Ops &lt;/b&gt;| Description: Black Ops is a first-person shooter. The player assumes the role of a foot soldier who can wield various firearms, of which two at a time can be carried; throw grenades and other explosives; and use other equipment as weapons. A player close enough to an enemy can kill with one knife blow. A character can take three stances: standing, crouching, or prone; each affects rate of movement, accuracy, and stealth. The player can dive prone from a standing position when running. The player can momentarily sprint but will then grow tired. The screen glows red to indicate damage to a player's health, which goes away over time. When the character is within the blast radius of a live grenade, a marker indicates the direction of the grenade, helping the player to flee or throw it back. Among the game's weapons are crossbows with bolts and explosive ammunition, Dragon's Breath rounds and ballistic knives.&lt;/div&gt;&lt;div style="text-align: justify;"&gt;Additional info: Within 24 hours of going on sale, the game sold more than 7 million copies, 5.6 million in the U.S. and 1.4 million in the UK, breaking the record set by its predecessor Modern Warfare 2 by some 2.5 million copies. A subtitled version was released in Japan on November 18, 2010. A Japanese-dubbed version was released on December 16, 2010. After six weeks on release, Activision reported Black Ops had earned $1 billion in sales.&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;/div&gt;Year: 2010&lt;br /&gt;Genre: Action, Fps&lt;br /&gt;Developer: Treyarch&lt;br /&gt;Publisher: Activision&lt;br /&gt;Platform: PC&lt;br /&gt;System requirements: Operating system&lt;span class="Apple-tab-span" style="white-space: pre;"&gt; &lt;/span&gt;Windows Vista / XP / 7&lt;br /&gt;CPU&lt;span class="Apple-tab-span" style="white-space: pre;"&gt; &lt;/span&gt;Intel Core 2 Duo E6600 or AMD Phenom X3 8750 or better&lt;br /&gt;Memory&lt;span class="Apple-tab-span" style="white-space: pre;"&gt; &lt;/span&gt;2GB&lt;br /&gt;Hard drive space&lt;span class="Apple-tab-span" style="white-space: pre;"&gt; &lt;/span&gt;12GB&lt;br /&gt;Graphics hardware&lt;span class="Apple-tab-span" style="white-space: pre;"&gt; &lt;/span&gt;Shader 3.0 or better 256MB NVIDIA GeForce 8600GT / ATI (AMD) Radeon Radeon X1950Pro or better&lt;br /&gt;Source type: pirated&lt;br /&gt;Localization: english&lt;br /&gt;Sound language: english&lt;br /&gt;Crack: Included&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;b&gt;&lt;a href="http://www.utorrent.com/"&gt;Download Here&amp;nbsp;&lt;/a&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;b&gt;Game Review and Game Download&lt;/b&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5861130426041490008-2866889460457682441?l=2-game.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5861130426041490008/posts/default/2866889460457682441'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5861130426041490008/posts/default/2866889460457682441'/><link rel='alternate' type='text/html' href='http://2-game.blogspot.com/2011/10/call-of-duty-black-ops.html' title='Call of Duty Black Ops'/><author><name>Ento Gusmanto</name><uri>https://profiles.google.com/107702543520556489651</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-MjEM0uElYaY/AAAAAAAAAAI/AAAAAAAAAFk/40BMcPjRkps/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/-p082B0QTKuE/Tqoovq7gNhI/AAAAAAAAAZ0/yqKAGEr_hpc/s72-c/CoD_Black_Ops_cover.png' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-5861130426041490008.post-9039454275146885709</id><published>2011-10-27T07:29:00.000-07:00</published><updated>2011-10-27T07:31:29.764-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='PC Game'/><category scheme='http://www.blogger.com/atom/ns#' term='Dota'/><category scheme='http://www.blogger.com/atom/ns#' term='Online Game'/><title type='text'>Dota Hero Character Part V</title><content type='html'>&lt;b style="background-color: white; color: #222222; font-family: Calibri, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 21px; text-align: justify;"&gt;Two Game | Dota Hero Character Par V |&lt;/b&gt;&lt;span class="Apple-style-span" style="background-color: white; color: #222222; font-family: Calibri, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 21px;"&gt;&amp;nbsp;&lt;/span&gt;&lt;span class="Apple-style-span" style="background-color: white; color: #222222; font-family: Calibri, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 21px; text-align: justify;"&gt;As I’ve posted many times on this blog, I’m a huge fan of DotA (Defense of the Ancients). It is only right that I suddenly become enamored with&amp;nbsp;&lt;/span&gt;&lt;a href="http://heroesofnewerth.com/" style="background-color: white; color: #3d72c0; font-family: Calibri, Arial, Helvetica, sans-serif; font-size: 13px; font-weight: 800; line-height: 21px; text-align: justify; text-decoration: none;" title="Heroes of Newerth"&gt;Heroes of Newerth&lt;/a&gt;&lt;span class="Apple-style-span" style="background-color: white; color: #222222; font-family: Calibri, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 21px; text-align: justify;"&gt;&amp;nbsp;(HoN), a game by S2Games currently in beta that matches the functionality of DotA and adds a layer of awesomeness on top.&amp;nbsp;I’ve played a number of games so far and have found one of my biggest hurdles is re-learning the heroes in HoN. Luckily, many of the heroes are simply ports of DotA heroes but learning who is who is also a slow process. Here are heroes in HoN with their DotA equivalents:&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="background-color: white; color: #222222; font-family: Calibri, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 21px; text-align: justify;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;table border="0" cellpadding="0" cellspacing="0" style="background-color: white; color: #222222; font-family: Calibri, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 21px; text-align: left;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="width: 216px;"&gt;&lt;/td&gt;&lt;td style="width: 215px;"&gt;&lt;h2 style="color: #444444; font-family: Calibri, tahoma, arial, helvetica, sans-serif; font-size: 19px; font-weight: 100; margin-bottom: 2px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 3px; padding-right: 0px; padding-top: 4px;"&gt;Neutral Intelligence&lt;/h2&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-101-JinzakkBatrider.html" style="color: #3d72c0; font-weight: 800; text-decoration: none;" title="Jin'zakk - Batrider"&gt;&lt;img alt="Jin'zakk - Batrider" border="0" height="42" src="http://www.dotastrategy.com/images/hero/jinzakk-qs89.jpg" style="background-color: #f3f3f3; border-bottom-color: rgb(221, 221, 221); border-bottom-left-radius: 3px 3px; border-bottom-right-radius: 3px 3px; border-bottom-style: solid; border-bottom-width: 1px; border-left-color: rgb(221, 221, 221); border-left-style: solid; border-left-width: 1px; border-right-color: rgb(221, 221, 221); border-right-style: solid; border-right-width: 1px; border-top-color: rgb(221, 221, 221); border-top-left-radius: 3px 3px; border-top-right-radius: 3px 3px; border-top-style: solid; border-top-width: 1px; margin-bottom: 5px; margin-left: 10px; margin-right: 10px; margin-top: 5px; padding-bottom: 5px; padding-left: 5px; padding-right: 5px; padding-top: 5px;" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-36-SqueeandSpleenTheGoblinTechies.html" style="color: #3d72c0; font-weight: 800; text-decoration: none;" title="Squee and Spleen - The Goblin Techies"&gt;&lt;img alt="Squee and Spleen - The Goblin Techies" border="0" height="42" src="http://www.dotastrategy.com/images/hero/squee.gif" style="background-color: #f3f3f3; border-bottom-color: rgb(221, 221, 221); border-bottom-left-radius: 3px 3px; border-bottom-right-radius: 3px 3px; border-bottom-style: solid; border-bottom-width: 1px; border-left-color: rgb(221, 221, 221); border-left-style: solid; border-left-width: 1px; border-right-color: rgb(221, 221, 221); border-right-style: solid; border-right-width: 1px; border-top-color: rgb(221, 221, 221); border-top-left-radius: 3px 3px; border-top-right-radius: 3px 3px; border-top-style: solid; border-top-width: 1px; margin-bottom: 5px; margin-left: 10px; margin-right: 10px; margin-top: 5px; padding-bottom: 5px; padding-left: 5px; padding-right: 5px; padding-top: 5px;" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-95-KaelInvoker.html" style="color: #3d72c0; font-weight: 800; text-decoration: none;" title="Kael - Invoker"&gt;&lt;img alt="Kael - Invoker" border="0" height="42" src="http://www.dotastrategy.com/images/hero/kael.gif" style="background-color: #f3f3f3; border-bottom-color: rgb(221, 221, 221); border-bottom-left-radius: 3px 3px; border-bottom-right-radius: 3px 3px; border-bottom-style: solid; border-bottom-width: 1px; border-left-color: rgb(221, 221, 221); border-left-style: solid; border-left-width: 1px; border-right-color: rgb(221, 221, 221); border-right-style: solid; border-right-width: 1px; border-top-color: rgb(221, 221, 221); border-top-left-radius: 3px 3px; border-top-right-radius: 3px 3px; border-top-style: solid; border-top-width: 1px; margin-bottom: 5px; margin-left: 10px; margin-right: 10px; margin-top: 5px; padding-bottom: 5px; padding-left: 5px; padding-right: 5px; padding-top: 5px;" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-31-AggronStonebreakerTheOgreMagi.html" style="color: #3d72c0; font-weight: 800; text-decoration: none;" title="Aggron Stonebreaker - The Ogre Magi"&gt;&lt;img alt="Aggron Stonebreaker - The Ogre Magi" border="0" height="42" src="http://www.dotastrategy.com/images/hero/aggron.gif" style="background-color: #f3f3f3; border-bottom-color: rgb(221, 221, 221); border-bottom-left-radius: 3px 3px; border-bottom-right-radius: 3px 3px; border-bottom-style: solid; border-bottom-width: 1px; border-left-color: rgb(221, 221, 221); border-left-style: solid; border-left-width: 1px; border-right-color: rgb(221, 221, 221); border-right-style: solid; border-right-width: 1px; border-top-color: rgb(221, 221, 221); border-top-left-radius: 3px 3px; border-top-right-radius: 3px 3px; border-top-style: solid; border-top-width: 1px; margin-bottom: 5px; margin-left: 10px; margin-right: 10px; margin-top: 5px; padding-bottom: 5px; padding-left: 5px; padding-right: 5px; padding-top: 5px;" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-87-DazzleShadowPriest.html" style="color: #3d72c0; font-weight: 800; text-decoration: none;" title="Dazzle - Shadow Priest"&gt;&lt;img alt="Dazzle - Shadow Priest" border="0" height="42" src="http://www.dotastrategy.com/images/hero/dazzle.gif" style="background-color: #f3f3f3; border-bottom-color: rgb(221, 221, 221); border-bottom-left-radius: 3px 3px; border-bottom-right-radius: 3px 3px; border-bottom-style: solid; border-bottom-width: 1px; border-left-color: rgb(221, 221, 221); border-left-style: solid; border-left-width: 1px; border-right-color: rgb(221, 221, 221); border-right-style: solid; border-right-width: 1px; border-top-color: rgb(221, 221, 221); border-top-left-radius: 3px 3px; border-top-right-radius: 3px 3px; border-top-style: solid; border-top-width: 1px; margin-bottom: 5px; margin-left: 10px; margin-right: 10px; margin-top: 5px; padding-bottom: 5px; padding-left: 5px; padding-right: 5px; padding-top: 5px;" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-5-RhastaShadowShaman.html" style="color: #3d72c0; font-weight: 800; text-decoration: none;" title="Rhasta - Shadow Shaman"&gt;&lt;img alt="Rhasta - Shadow Shaman" border="0" height="42" src="http://www.dotastrategy.com/images/hero/rhasta.gif" style="background-color: #f3f3f3; border-bottom-color: rgb(221, 221, 221); border-bottom-left-radius: 3px 3px; border-bottom-right-radius: 3px 3px; border-bottom-style: solid; border-bottom-width: 1px; border-left-color: rgb(221, 221, 221); border-left-style: solid; border-left-width: 1px; border-right-color: rgb(221, 221, 221); border-right-style: solid; border-right-width: 1px; border-top-color: rgb(221, 221, 221); border-top-left-radius: 3px 3px; border-top-right-radius: 3px 3px; border-top-style: solid; border-top-width: 1px; margin-bottom: 5px; margin-left: 10px; margin-right: 10px; margin-top: 5px; padding-bottom: 5px; padding-left: 5px; padding-right: 5px; padding-top: 5px;" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-32-BoushTheTinker.html" style="color: #3d72c0; font-weight: 800; text-decoration: none;" title="Boush - The Tinker"&gt;&lt;img alt="Boush - The Tinker" border="0" height="42" src="http://www.dotastrategy.com/images/hero/boush.gif" style="background-color: #f3f3f3; border-bottom-color: rgb(221, 221, 221); border-bottom-left-radius: 3px 3px; border-bottom-right-radius: 3px 3px; border-bottom-style: solid; border-bottom-width: 1px; border-left-color: rgb(221, 221, 221); border-left-style: solid; border-left-width: 1px; border-right-color: rgb(221, 221, 221); border-right-style: solid; border-right-width: 1px; border-top-color: rgb(221, 221, 221); border-top-left-radius: 3px 3px; border-top-right-radius: 3px 3px; border-top-style: solid; border-top-width: 1px; margin-bottom: 5px; margin-left: 10px; margin-right: 10px; margin-top: 5px; padding-bottom: 5px; padding-left: 5px; padding-right: 5px; padding-top: 5px;" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-57-VisageNecrolic.html" style="color: #3d72c0; font-weight: 800; text-decoration: none;" title="Visage - Necro`lic"&gt;&lt;img alt="Visage - Necro`lic" border="0" height="42" src="http://www.dotastrategy.com/images/hero/visage.gif" style="background-color: #f3f3f3; border-bottom-color: rgb(221, 221, 221); border-bottom-left-radius: 3px 3px; border-bottom-right-radius: 3px 3px; border-bottom-style: solid; border-bottom-width: 1px; border-left-color: rgb(221, 221, 221); border-left-style: solid; border-left-width: 1px; border-right-color: rgb(221, 221, 221); border-right-style: solid; border-right-width: 1px; border-top-color: rgb(221, 221, 221); border-top-left-radius: 3px 3px; border-top-right-radius: 3px 3px; border-top-style: solid; border-top-width: 1px; margin-bottom: 5px; margin-left: 10px; margin-right: 10px; margin-top: 5px; padding-bottom: 5px; padding-left: 5px; padding-right: 5px; padding-top: 5px;" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-51-LeshracTormentedSoul.html" style="color: #3d72c0; font-weight: 800; text-decoration: none;" title="Leshrac - Tormented Soul"&gt;&lt;img alt="Leshrac - Tormented Soul" border="0" height="42" src="http://www.dotastrategy.com/images/hero/leshrac.gif" style="background-color: #f3f3f3; border-bottom-color: rgb(221, 221, 221); border-bottom-left-radius: 3px 3px; border-bottom-right-radius: 3px 3px; border-bottom-style: solid; border-bottom-width: 1px; border-left-color: rgb(221, 221, 221); border-left-style: solid; border-left-width: 1px; border-right-color: rgb(221, 221, 221); border-right-style: solid; border-right-width: 1px; border-top-color: rgb(221, 221, 221); border-top-left-radius: 3px 3px; border-top-right-radius: 3px 3px; border-top-style: solid; border-top-width: 1px; margin-bottom: 5px; margin-left: 10px; margin-right: 10px; margin-top: 5px; padding-bottom: 5px; padding-left: 5px; padding-right: 5px; padding-top: 5px;" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-82-JakiroTheTwinHeadDragon.html" style="color: #3d72c0; font-weight: 800; text-decoration: none;" title="Jakiro - The Twin Head Dragon"&gt;&lt;img alt="Jakiro - The Twin Head Dragon" border="0" height="42" src="http://www.dotastrategy.com/images/hero/jakiro.gif" style="background-color: #f3f3f3; border-bottom-color: rgb(221, 221, 221); border-bottom-left-radius: 3px 3px; border-bottom-right-radius: 3px 3px; border-bottom-style: solid; border-bottom-width: 1px; border-left-color: rgb(221, 221, 221); border-left-style: solid; border-left-width: 1px; border-right-color: rgb(221, 221, 221); border-right-style: solid; border-right-width: 1px; border-top-color: rgb(221, 221, 221); border-top-left-radius: 3px 3px; border-top-right-radius: 3px 3px; border-top-style: solid; border-top-width: 1px; margin-bottom: 5px; margin-left: 10px; margin-right: 10px; margin-top: 5px; padding-bottom: 5px; padding-left: 5px; padding-right: 5px; padding-top: 5px;" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-75-VolJinTheWitchDoctor.html" style="color: #3d72c0; font-weight: 800; text-decoration: none;" title="Vol`Jin - The Witch Doctor"&gt;&lt;img alt="Vol`Jin - The Witch Doctor" border="0" height="42" src="http://www.dotastrategy.com/images/hero/voljin.gif" style="background-color: #f3f3f3; border-bottom-color: rgb(221, 221, 221); border-bottom-left-radius: 3px 3px; border-bottom-right-radius: 3px 3px; border-bottom-style: solid; border-bottom-width: 1px; border-left-color: rgb(221, 221, 221); border-left-style: solid; border-left-width: 1px; border-right-color: rgb(221, 221, 221); border-right-style: solid; border-right-width: 1px; border-top-color: rgb(221, 221, 221); border-top-left-radius: 3px 3px; border-top-right-radius: 3px 3px; border-top-style: solid; border-top-width: 1px; margin-bottom: 5px; margin-left: 10px; margin-right: 10px; margin-top: 5px; padding-bottom: 5px; padding-left: 5px; padding-right: 5px; padding-top: 5px;" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-103-KaldrTheAncientApparition.html" style="color: #3d72c0; font-weight: 800; text-decoration: none;" title="Kaldr - The Ancient Apparition"&gt;&lt;img alt="Kaldr - The Ancient Apparition" border="0" height="42" src="http://www.dotastrategy.com/images/hero/kaldr-t1t0.jpg" style="background-color: #f3f3f3; border-bottom-color: rgb(221, 221, 221); border-bottom-left-radius: 3px 3px; border-bottom-right-radius: 3px 3px; border-bottom-style: solid; border-bottom-width: 1px; border-left-color: rgb(221, 221, 221); border-left-style: solid; border-left-width: 1px; border-right-color: rgb(221, 221, 221); border-right-style: solid; border-right-width: 1px; border-top-color: rgb(221, 221, 221); border-top-left-radius: 3px 3px; border-top-right-radius: 3px 3px; border-top-style: solid; border-top-width: 1px; margin-bottom: 5px; margin-left: 10px; margin-right: 10px; margin-top: 5px; padding-bottom: 5px; padding-left: 5px; padding-right: 5px; padding-top: 5px;" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/td&gt;&lt;td style="width: 216px;"&gt;&lt;h2 style="color: #444444; font-family: Calibri, tahoma, arial, helvetica, sans-serif; font-size: 19px; font-weight: 100; margin-bottom: 2px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 3px; padding-right: 0px; padding-top: 4px;"&gt;&lt;/h2&gt;&lt;table&gt;&lt;/table&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="background-color: white; color: #222222; font-family: Calibri, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 21px; text-align: justify;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="background-color: white; color: #222222; font-family: Calibri, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 21px;"&gt;&lt;b&gt;Game Review and Game Download&lt;/b&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5861130426041490008-9039454275146885709?l=2-game.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5861130426041490008/posts/default/9039454275146885709'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5861130426041490008/posts/default/9039454275146885709'/><link rel='alternate' type='text/html' href='http://2-game.blogspot.com/2011/10/two-game-dota-hero-character-par-iii-as.html' title='Dota Hero Character Part V'/><author><name>Ento Gusmanto</name><uri>https://profiles.google.com/107702543520556489651</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-MjEM0uElYaY/AAAAAAAAAAI/AAAAAAAAAFk/40BMcPjRkps/s512-c/photo.jpg'/></author></entry><entry><id>tag:blogger.com,1999:blog-5861130426041490008.post-4291224783029827125</id><published>2011-10-27T07:27:00.000-07:00</published><updated>2011-10-27T07:28:04.866-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='PC Game'/><category scheme='http://www.blogger.com/atom/ns#' term='Dota'/><category scheme='http://www.blogger.com/atom/ns#' term='Online Game'/><title type='text'>Dota Hero Character IV</title><content type='html'>&lt;b style="background-color: white; color: #222222; font-family: Calibri, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 21px; text-align: justify;"&gt;Two Game | Dota Hero Character |&lt;/b&gt;&lt;span class="Apple-style-span" style="background-color: white; color: #222222; font-family: Calibri, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 21px;"&gt;&amp;nbsp;As I’ve posted many times on this blog, I’m a huge fan of DotA (Defense of the Ancients). It is only right that I suddenly become enamored with&amp;nbsp;&lt;/span&gt;&lt;a href="http://heroesofnewerth.com/" style="background-color: white; color: #3d72c0; font-family: Calibri, Arial, Helvetica, sans-serif; font-size: 13px; font-weight: 800; line-height: 21px; text-align: justify; text-decoration: none;" title="Heroes of Newerth"&gt;Heroes of Newerth&lt;/a&gt;&lt;span class="Apple-style-span" style="background-color: white; color: #222222; font-family: Calibri, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 21px; text-align: justify;"&gt;&amp;nbsp;(HoN), a game by S2Games currently in beta that matches the functionality of DotA and adds a layer of awesomeness on top.&amp;nbsp;I’ve played a number of games so far and have found one of my biggest hurdles is re-learning the heroes in HoN. Luckily, many of the heroes are simply ports of DotA heroes but learning who is who is also a slow process. Here are heroes in HoN with their DotA equivalents:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;h2 style="color: #444444; font-family: Calibri, tahoma, arial, helvetica, sans-serif; font-size: 19px; font-weight: 100; margin-bottom: 2px; margin-left: 0px; margin-right: 0px; margin-top: 0px; padding-bottom: 0px; padding-left: 3px; padding-right: 0px; padding-top: 4px;"&gt;Neutral Strength&lt;/h2&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-83-RazzilDarkbrewAlchemist.html" style="color: #3d72c0; font-weight: 800; text-decoration: none;" title="Razzil Darkbrew - Alchemist"&gt;&lt;img alt="Razzil Darkbrew - Alchemist" border="0" height="42" src="http://www.dotastrategy.com/images/hero/razzildarkbrew.gif" style="background-color: #f3f3f3; border-bottom-color: rgb(221, 221, 221); border-bottom-left-radius: 3px 3px; border-bottom-right-radius: 3px 3px; border-bottom-style: solid; border-bottom-width: 1px; border-left-color: rgb(221, 221, 221); border-left-style: solid; border-left-width: 1px; border-right-color: rgb(221, 221, 221); border-right-style: solid; border-right-width: 1px; border-top-color: rgb(221, 221, 221); border-top-left-radius: 3px 3px; border-top-right-radius: 3px 3px; border-top-style: solid; border-top-width: 1px; margin-bottom: 5px; margin-left: 10px; margin-right: 10px; margin-top: 5px; padding-bottom: 5px; padding-left: 5px; padding-right: 5px; padding-top: 5px;" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-6-RigwarlTheBristleback.html" style="color: #3d72c0; font-weight: 800; text-decoration: none;" title="Rigwarl - The Bristleback"&gt;&lt;img alt="Rigwarl - The Bristleback" border="0" height="42" src="http://www.dotastrategy.com/images/hero/rigwarl.gif" style="background-color: #f3f3f3; border-bottom-color: rgb(221, 221, 221); border-bottom-left-radius: 3px 3px; border-bottom-right-radius: 3px 3px; border-bottom-style: solid; border-bottom-width: 1px; border-left-color: rgb(221, 221, 221); border-left-style: solid; border-left-width: 1px; border-right-color: rgb(221, 221, 221); border-right-style: solid; border-right-width: 1px; border-top-color: rgb(221, 221, 221); border-top-left-radius: 3px 3px; border-top-right-radius: 3px 3px; border-top-style: solid; border-top-width: 1px; margin-bottom: 5px; margin-left: 10px; margin-right: 10px; margin-top: 5px; padding-bottom: 5px; padding-left: 5px; padding-right: 5px; padding-top: 5px;" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-96-RattletrapClockwerkGoblin.html" style="color: #3d72c0; font-weight: 800; text-decoration: none;" title="Rattletrap - Clockwerk Goblin"&gt;&lt;img alt="Rattletrap - Clockwerk Goblin" border="0" height="42" src="http://www.dotastrategy.com/images/hero/rattletrap.gif" style="background-color: #f3f3f3; border-bottom-color: rgb(221, 221, 221); border-bottom-left-radius: 3px 3px; border-bottom-right-radius: 3px 3px; border-bottom-style: solid; border-bottom-width: 1px; border-left-color: rgb(221, 221, 221); border-left-style: solid; border-left-width: 1px; border-right-color: rgb(221, 221, 221); border-right-style: solid; border-right-width: 1px; border-top-color: rgb(221, 221, 221); border-top-left-radius: 3px 3px; border-top-right-radius: 3px 3px; border-top-style: solid; border-top-width: 1px; margin-bottom: 5px; margin-left: 10px; margin-right: 10px; margin-top: 5px; padding-bottom: 5px; padding-left: 5px; padding-right: 5px; padding-top: 5px;" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-10-KnightDavionTheDragonKnight.html" style="color: #3d72c0; font-weight: 800; text-decoration: none;" title="Knight Davion - The Dragon Knight"&gt;&lt;img alt="Knight Davion - The Dragon Knight" border="0" height="42" src="http://www.dotastrategy.com/images/hero/davion.gif" style="background-color: #f3f3f3; border-bottom-color: rgb(221, 221, 221); border-bottom-left-radius: 3px 3px; border-bottom-right-radius: 3px 3px; border-bottom-style: solid; border-bottom-width: 1px; border-left-color: rgb(221, 221, 221); border-left-style: solid; border-left-width: 1px; border-right-color: rgb(221, 221, 221); border-right-style: solid; border-right-width: 1px; border-top-color: rgb(221, 221, 221); border-top-left-radius: 3px 3px; border-top-right-radius: 3px 3px; border-top-style: solid; border-top-width: 1px; margin-bottom: 5px; margin-left: 10px; margin-right: 10px; margin-top: 5px; padding-bottom: 5px; padding-left: 5px; padding-right: 5px; padding-top: 5px;" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-56-MagnusMagnataur.html" style="color: #3d72c0; font-weight: 800; text-decoration: none;" title="Magnus - Magnataur"&gt;&lt;img alt="Magnus - Magnataur" border="0" height="42" src="http://www.dotastrategy.com/images/hero/magnus.gif" style="background-color: #f3f3f3; border-bottom-color: rgb(221, 221, 221); border-bottom-left-radius: 3px 3px; border-bottom-right-radius: 3px 3px; border-bottom-style: solid; border-bottom-width: 1px; border-left-color: rgb(221, 221, 221); border-left-style: solid; border-left-width: 1px; border-right-color: rgb(221, 221, 221); border-right-style: solid; border-right-width: 1px; border-top-color: rgb(221, 221, 221); border-top-left-radius: 3px 3px; border-top-right-radius: 3px 3px; border-top-style: solid; border-top-width: 1px; margin-bottom: 5px; margin-left: 10px; margin-right: 10px; margin-top: 5px; padding-bottom: 5px; padding-left: 5px; padding-right: 5px; padding-top: 5px;" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-63-LeviathanTidehunter.html" style="color: #3d72c0; font-weight: 800; text-decoration: none;" title="Leviathan - Tidehunter"&gt;&lt;img alt="Leviathan - Tidehunter" border="0" height="42" src="http://www.dotastrategy.com/images/hero/leviathan.gif" style="background-color: #f3f3f3; border-bottom-color: rgb(221, 221, 221); border-bottom-left-radius: 3px 3px; border-bottom-right-radius: 3px 3px; border-bottom-style: solid; border-bottom-width: 1px; border-left-color: rgb(221, 221, 221); border-left-style: solid; border-left-width: 1px; border-right-color: rgb(221, 221, 221); border-right-style: solid; border-right-width: 1px; border-top-color: rgb(221, 221, 221); border-top-left-radius: 3px 3px; border-top-right-radius: 3px 3px; border-top-style: solid; border-top-width: 1px; margin-bottom: 5px; margin-left: 10px; margin-right: 10px; margin-top: 5px; padding-bottom: 5px; padding-left: 5px; padding-right: 5px; padding-top: 5px;" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-89-HuskarSacredWarrior.html" style="color: #3d72c0; font-weight: 800; text-decoration: none;" title="Huskar - Sacred Warrior"&gt;&lt;img alt="Huskar - Sacred Warrior" border="0" height="42" src="http://www.dotastrategy.com/images/hero/huskar.gif" style="background-color: #f3f3f3; border-bottom-color: rgb(221, 221, 221); border-bottom-left-radius: 3px 3px; border-bottom-right-radius: 3px 3px; border-bottom-style: solid; border-bottom-width: 1px; border-left-color: rgb(221, 221, 221); border-left-style: solid; border-left-width: 1px; border-right-color: rgb(221, 221, 221); border-right-style: solid; border-right-width: 1px; border-top-color: rgb(221, 221, 221); border-top-left-radius: 3px 3px; border-top-right-radius: 3px 3px; border-top-style: solid; border-top-width: 1px; margin-bottom: 5px; margin-left: 10px; margin-right: 10px; margin-top: 5px; padding-bottom: 5px; padding-left: 5px; padding-right: 5px; padding-top: 5px;" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-70-CrixalisSandKing.html" style="color: #3d72c0; font-weight: 800; text-decoration: none;" title="Crixalis - Sand King"&gt;&lt;img alt="Crixalis - Sand King" border="0" height="42" src="http://www.dotastrategy.com/images/hero/crixalis.gif" style="background-color: #f3f3f3; border-bottom-color: rgb(221, 221, 221); border-bottom-left-radius: 3px 3px; border-bottom-right-radius: 3px 3px; border-bottom-style: solid; border-bottom-width: 1px; border-left-color: rgb(221, 221, 221); border-left-style: solid; border-left-width: 1px; border-right-color: rgb(221, 221, 221); border-right-style: solid; border-right-width: 1px; border-top-color: rgb(221, 221, 221); border-top-left-radius: 3px 3px; border-top-right-radius: 3px 3px; border-top-style: solid; border-top-width: 1px; margin-bottom: 5px; margin-left: 10px; margin-right: 10px; margin-top: 5px; padding-bottom: 5px; padding-left: 5px; padding-right: 5px; padding-top: 5px;" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td align="center" style="background-color: white; color: #222222; font-family: Calibri, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 21px;"&gt;&lt;a href="http://www.dotastrategy.com/hero-67-BarathrumSpiritbreaker.html" style="color: #3d72c0; font-weight: 800; text-decoration: none;" title="Barathrum - Spiritbreaker"&gt;&lt;img alt="Barathrum - Spiritbreaker" border="0" height="42" src="http://www.dotastrategy.com/images/hero/barathrum.gif" style="background-color: #f3f3f3; border-bottom-color: rgb(221, 221, 221); border-bottom-left-radius: 3px 3px; border-bottom-right-radius: 3px 3px; border-bottom-style: solid; border-bottom-width: 1px; border-left-color: rgb(221, 221, 221); border-left-style: solid; border-left-width: 1px; border-right-color: rgb(221, 221, 221); border-right-style: solid; border-right-width: 1px; border-top-color: rgb(221, 221, 221); border-top-left-radius: 3px 3px; border-top-right-radius: 3px 3px; border-top-style: solid; border-top-width: 1px; margin-bottom: 5px; margin-left: 10px; margin-right: 10px; margin-top: 5px; padding-bottom: 5px; padding-left: 5px; padding-right: 5px; padding-top: 5px;" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td style="background-color: white; color: #222222; font-family: Calibri, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 21px; text-align: left;"&gt;&lt;a href="http://www.dotastrategy.com/hero-111-IcarusPhoenix.html" style="color: #3d72c0; font-weight: 800; text-decoration: none;" title="Icarus - Phoenix"&gt;&lt;img alt="Icarus - Phoenix" border="0" height="42" src="http://www.dotastrategy.com/images/hero/icarus-pwd2.gif" style="background-color: #f3f3f3; border-bottom-color: rgb(221, 221, 221); border-bottom-left-radius: 3px 3px; border-bottom-right-radius: 3px 3px; border-bottom-style: solid; border-bottom-width: 1px; border-left-color: rgb(221, 221, 221); border-left-style: solid; border-left-width: 1px; border-right-color: rgb(221, 221, 221); border-right-style: solid; border-right-width: 1px; border-top-color: rgb(221, 221, 221); border-top-left-radius: 3px 3px; border-top-right-radius: 3px 3px; border-top-style: solid; border-top-width: 1px; margin-bottom: 5px; margin-left: 10px; margin-right: 10px; margin-top: 5px; padding-bottom: 5px; padding-left: 5px; padding-right: 5px; padding-top: 5px; text-align: center;" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td style="background-color: white; color: #222222; font-family: Calibri, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 21px; text-align: left;"&gt;&lt;a href="http://www.dotastrategy.com/hero-109-YmirTuskarr.html" style="color: #3d72c0; font-weight: 800; text-decoration: none;" title="Ymir - Tuskarr"&gt;&lt;img alt="Ymir - Tuskarr" border="0" height="42" src="http://www.dotastrategy.com/images/hero/ymir-5u0x.jpg" style="background-color: #f3f3f3; border-bottom-color: rgb(221, 221, 221); border-bottom-left-radius: 3px 3px; border-bottom-right-radius: 3px 3px; border-bottom-style: solid; border-bottom-width: 1px; border-left-color: rgb(221, 221, 221); border-left-style: solid; border-left-width: 1px; border-right-color: rgb(221, 221, 221); border-right-style: solid; border-right-width: 1px; border-top-color: rgb(221, 221, 221); border-top-left-radius: 3px 3px; border-top-right-radius: 3px 3px; border-top-style: solid; border-top-width: 1px; margin-bottom: 5px; margin-left: 10px; margin-right: 10px; margin-top: 5px; padding-bottom: 5px; padding-left: 5px; padding-right: 5px; padding-top: 5px; text-align: center;" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="background-color: white; color: #222222; font-family: Calibri, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 21px; text-align: justify;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;b style="background-color: white; color: #222222; font-family: Calibri, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 21px; text-align: left;"&gt;Game Review and Game Download&lt;/b&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5861130426041490008-4291224783029827125?l=2-game.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5861130426041490008/posts/default/4291224783029827125'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5861130426041490008/posts/default/4291224783029827125'/><link rel='alternate' type='text/html' href='http://2-game.blogspot.com/2011/10/two-game-dota-hero-character-ive-posted.html' title='Dota Hero Character IV'/><author><name>Ento Gusmanto</name><uri>https://profiles.google.com/107702543520556489651</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-MjEM0uElYaY/AAAAAAAAAAI/AAAAAAAAAFk/40BMcPjRkps/s512-c/photo.jpg'/></author></entry><entry><id>tag:blogger.com,1999:blog-5861130426041490008.post-6675364414783734753</id><published>2011-10-27T07:20:00.000-07:00</published><updated>2011-10-27T07:29:40.632-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='PC Game'/><category scheme='http://www.blogger.com/atom/ns#' term='Dota'/><category scheme='http://www.blogger.com/atom/ns#' term='Online Game'/><title type='text'>Dota Hero Character Par III</title><content type='html'>&lt;b style="text-align: justify;"&gt;Two Game | Dota Hero Character Par III&amp;nbsp;|&lt;/b&gt;&amp;nbsp;&lt;span class="Apple-style-span" style="background-color: white; color: #222222; font-family: Calibri, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 21px; text-align: justify;"&gt;As I’ve posted many times on this blog, I’m a huge fan of DotA (Defense of the Ancients). It is only right that I suddenly become enamored with&amp;nbsp;&lt;/span&gt;&lt;a href="http://heroesofnewerth.com/" style="background-color: white; color: #3d72c0; font-family: Calibri, Arial, Helvetica, sans-serif; font-size: 13px; font-weight: 800; line-height: 21px; text-align: justify; text-decoration: none;" title="Heroes of Newerth"&gt;Heroes of Newerth&lt;/a&gt;&lt;span class="Apple-style-span" style="background-color: white; color: #222222; font-family: Calibri, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 21px; text-align: justify;"&gt;&amp;nbsp;(HoN), a game by S2Games currently in beta that matches the functionality of DotA and adds a layer of awesomeness on top.&amp;nbsp;I’ve played a number of games so far and have found one of my biggest hurdles is re-learning the heroes in HoN. Luckily, many of the heroes are simply ports of DotA heroes but learning who is who is also a slow process. Here are heroes in HoN with their DotA equivalents:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;table border="0" cellpadding="0" cellspacing="0"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="width: 214px;"&gt;&lt;h2&gt;Sentinel Intelligence&lt;/h2&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-18-RylaiCrestfallCrystalMaiden.html" title="Rylai Crestfall - Crystal Maiden"&gt;&lt;img alt="Rylai Crestfall - Crystal Maiden" border="0" height="42" src="http://www.dotastrategy.com/images/hero/rylai.gif" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-16-AiushthaTheEnchantress.html" title="Aiushtha - The Enchantress"&gt;&lt;img alt="Aiushtha - The Enchantress" border="0" height="42" src="http://www.dotastrategy.com/images/hero/aiushtha.gif" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-94-PuckFaerieDragon.html" title="Puck - Faerie Dragon"&gt;&lt;img alt="Puck - Faerie Dragon" border="0" height="42" src="http://www.dotastrategy.com/images/hero/puck.gif" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-37-ChenTheHolyKnight.html" title="Chen - The Holy Knight"&gt;&lt;img alt="Chen - The Holy Knight" border="0" height="42" src="http://www.dotastrategy.com/images/hero/chen.gif" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-29-EzalorTheKeeperoftheLight.html" title="Ezalor - The Keeper of the Light"&gt;&lt;img alt="Ezalor - The Keeper of the Light" border="0" height="42" src="http://www.dotastrategy.com/images/hero/ezalor.png" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-15-ZeusLordofOlympia.html" title="Zeus - Lord of Olympia"&gt;&lt;img alt="Zeus - Lord of Olympia" border="0" height="42" src="http://www.dotastrategy.com/images/hero/zeus.gif" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-33-FurionTheProphet.html" title="Furion - The Prophet"&gt;&lt;img alt="Furion - The Prophet" border="0" height="42" src="http://www.dotastrategy.com/images/hero/furion.gif" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-26-NortromTheSilencer.html" title="Nortrom - The Silencer"&gt;&lt;img alt="Nortrom - The Silencer" border="0" height="42" src="http://www.dotastrategy.com/images/hero/nortrom.gif" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-23-LinaInverseTheSlayer.html" title="Lina Inverse - The Slayer"&gt;&lt;img alt="Lina Inverse - The Slayer" border="0" height="42" src="http://www.dotastrategy.com/images/hero/lina2.gif" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-88-RaijinThunderkegStormSpirit.html" title="Raijin Thunderkeg - Storm Spirit"&gt;&lt;img alt="Raijin Thunderkeg - Storm Spirit" border="0" height="42" src="http://www.dotastrategy.com/images/hero/raijinthunderkeg.gif" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-98-AlleriaWindrunner.html" title="Alleria - Windrunner"&gt;&lt;img alt="Alleria - Windrunner" border="0" height="42" src="http://www.dotastrategy.com/images/hero/alleria-n2va.png" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;a href="http://www.dotastrategy.com/hero-108-ThrallFarSeer.html" title="Thrall - Far Seer"&gt;&lt;img alt="Thrall - Far Seer" border="0" height="42" src="http://www.dotastrategy.com/images/hero/thrall-2e05.png" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/td&gt;&lt;td style="width: 215px;"&gt;&lt;h2&gt;&lt;br /&gt;&lt;/h2&gt;&lt;/td&gt;&lt;td style="width: 216px;"&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;h2&gt;Scourge Intelligence&lt;/h2&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-64-AtroposTheBaneElemental.html" title="Atropos - The Bane Elemental"&gt;&lt;img alt="Atropos - The Bane Elemental" border="0" height="42" src="http://www.dotastrategy.com/images/hero/atropos.gif" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-93-IshkafelDarkSeer.html" title="Ish'kafel - Dark Seer"&gt;&lt;img alt="Ish'kafel - Dark Seer" border="0" height="42" src="http://www.dotastrategy.com/images/hero/ishkafel.gif" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-53-KrobelusTheDeathProphet.html" title="Krobelus - The Death Prophet"&gt;&lt;img alt="Krobelus - The Death Prophet" border="0" height="42" src="http://www.dotastrategy.com/images/hero/krobelus.gif" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-54-LionDemonWitch.html" title="Lion - Demon Witch"&gt;&lt;img alt="Lion - Demon Witch" border="0" height="42" src="http://www.dotastrategy.com/images/hero/lion.gif" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-28-DarchrowEnigma.html" title="Darchrow - Enigma"&gt;&lt;img alt="Darchrow - Enigma" border="0" height="42" src="http://www.dotastrategy.com/images/hero/darchrow.gif" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-52-KelThuzadLich.html" title="Kel`Thuzad - Lich"&gt;&lt;img alt="Kel`Thuzad - Lich" border="0" height="42" src="http://www.dotastrategy.com/images/hero/kelthuzad.gif" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-65-RotundjereNecrolyte.html" title="Rotund`jere - Necrolyte"&gt;&lt;img alt="Rotund`jere - Necrolyte" border="0" height="42" src="http://www.dotastrategy.com/images/hero/rotundjere.gif" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-62-PugnaOblivion.html" title="Pugna - Oblivion"&gt;&lt;img alt="Pugna - Oblivion" border="0" height="42" src="http://www.dotastrategy.com/images/hero/pugna.gif" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-80-HarbingerObsidianDestroyer.html" title="Harbinger - Obsidian Destroyer"&gt;&lt;img alt="Harbinger - Obsidian Destroyer" border="0" height="42" src="http://www.dotastrategy.com/images/hero/harbinger.gif" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-44-AkashaTheQueenofPain.html" title="Akasha - The Queen of Pain"&gt;&lt;img alt="Akasha - The Queen of Pain" border="0" height="42" src="http://www.dotastrategy.com/images/hero/akasha.gif" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-84-DemnokLannikWarlock.html" title="Demnok Lannik - Warlock"&gt;&lt;img alt="Demnok Lannik - Warlock" border="0" height="42" src="http://www.dotastrategy.com/images/hero/demnoklannik.gif" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-107-EredarTheShadowDemon.html" title="Eredar - The Shadow Demon"&gt;&lt;img alt="Eredar - The Shadow Demon" border="0" height="42" src="http://www.dotastrategy.com/images/hero/eredar-8opc.png" width="42" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;b&gt;Game Review and Game Download&lt;/b&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5861130426041490008-6675364414783734753?l=2-game.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5861130426041490008/posts/default/6675364414783734753'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5861130426041490008/posts/default/6675364414783734753'/><link rel='alternate' type='text/html' href='http://2-game.blogspot.com/2011/10/two-game-dota-hero-character-par-ii-as.html' title='Dota Hero Character Par III'/><author><name>Ento Gusmanto</name><uri>https://profiles.google.com/107702543520556489651</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-MjEM0uElYaY/AAAAAAAAAAI/AAAAAAAAAFk/40BMcPjRkps/s512-c/photo.jpg'/></author></entry><entry><id>tag:blogger.com,1999:blog-5861130426041490008.post-7514455400285109523</id><published>2011-10-27T07:19:00.000-07:00</published><updated>2011-10-27T07:23:42.454-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='PC Game'/><category scheme='http://www.blogger.com/atom/ns#' term='Dota'/><category scheme='http://www.blogger.com/atom/ns#' term='Online Game'/><title type='text'>Dota Hero Character Par II</title><content type='html'>&lt;div style="text-align: justify;"&gt;&lt;b&gt;Two Game | Dota Hero Character Par II&amp;nbsp;|&lt;/b&gt;&amp;nbsp;&lt;span class="Apple-style-span" style="background-color: white; color: #222222; font-family: Calibri, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 21px;"&gt;As I’ve posted many times on this blog, I’m a huge fan of DotA (Defense of the Ancients). It is only right that I suddenly become enamored with&amp;nbsp;&lt;/span&gt;&lt;a href="http://heroesofnewerth.com/" style="background-color: white; color: #3d72c0; font-family: Calibri, Arial, Helvetica, sans-serif; font-size: 13px; font-weight: 800; line-height: 21px; text-align: justify; text-decoration: none;" title="Heroes of Newerth"&gt;Heroes of Newerth&lt;/a&gt;&lt;span class="Apple-style-span" style="background-color: white; color: #222222; font-family: Calibri, Arial, Helvetica, sans-serif; font-size: 13px; line-height: 21px; text-align: justify;"&gt;&amp;nbsp;(HoN), a game by S2Games currently in beta that matches the functionality of DotA and adds a layer of awesomeness on top.&amp;nbsp;I’ve played a number of games so far and have found one of my biggest hurdles is re-learning the heroes in HoN. Luckily, many of the heroes are simply ports of DotA heroes but learning who is who is also a slow process. Here are heroes in HoN with their DotA equivalents:&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;table border="0" cellpadding="0" cellspacing="0"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="width: 214px;"&gt;&lt;h2&gt;Sentinel Agility&lt;/h2&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-11-MaginaTheAntiMage.html" title="Magina - The Anti-Mage"&gt;&lt;img alt="Magina - The Anti-Mage" border="0" height="42" src="http://www.dotastrategy.com/images/hero/magina.gif" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-3-KardelSharpeyeDwarvenSniper.html" title="Kardel Sharpeye - Dwarven Sniper"&gt;&lt;img alt="Kardel Sharpeye - Dwarven Sniper" border="0" height="42" src="http://www.dotastrategy.com/images/hero/kardel.gif" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-25-YurneroTheJuggernaut.html" title="Yurnero - The Juggernaut"&gt;&lt;img alt="Yurnero - The Juggernaut" border="0" height="42" src="http://www.dotastrategy.com/images/hero/yurnero.gif" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-24-SyllabearTheLoneDruid.html" title="Syllabear - The Lone Druid"&gt;&lt;img alt="Syllabear - The Lone Druid" border="0" height="42" src="http://www.dotastrategy.com/images/hero/syllabear.gif" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-2-LunaMoonfangMoonRider.html" title="Luna Moonfang - Moon Rider"&gt;&lt;img alt="Luna Moonfang - Moon Rider" border="0" height="42" src="http://www.dotastrategy.com/images/hero/luna.gif" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-17-MorphlingTheMorphling.html" title="Morphling - The Morphling"&gt;&lt;img alt="Morphling - The Morphling" border="0" height="42" src="http://www.dotastrategy.com/images/hero/morphling.gif" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-20-SlithiceTheNagaSiren.html" title="Slithice - The Naga Siren"&gt;&lt;img alt="Slithice - The Naga Siren" border="0" height="42" src="http://www.dotastrategy.com/images/hero/slithice.gif" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-34-AzwraithThePhantomLancer.html" title="Azwraith - The Phantom Lancer"&gt;&lt;img alt="Azwraith - The Phantom Lancer" border="0" height="42" src="http://www.dotastrategy.com/images/hero/azwraith.gif" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-85-MiranaNightshadePriestessoftheMoon.html" title="Mirana Nightshade - Priestess of the Moon"&gt;&lt;img alt="Mirana Nightshade - Priestess of the Moon" border="0" height="42" src="http://www.dotastrategy.com/images/hero/mirandanightshade.gif" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-22-RikimaruTheStealthAssasin.html" title="Rikimaru - The Stealth Assasin"&gt;&lt;img alt="Rikimaru - The Stealth Assasin" border="0" height="42" src="http://www.dotastrategy.com/images/hero/rikimaru.gif" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-4-JahrakalTrollWarlord.html" title="Jah’rakal - Troll Warlord"&gt;&lt;img alt="Jah’rakal - Troll Warlord" border="0" height="42" src="http://www.dotastrategy.com/images/hero/jahrakal.gif" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;a href="http://www.dotastrategy.com/hero-105-AurelVlaicuGyrocopter.html" title="Aurel Vlaicu - Gyrocopter"&gt;&lt;img alt="Aurel Vlaicu - Gyrocopter" border="0" height="42" src="http://www.dotastrategy.com/images/hero/aurelvlaicu-0nb9.png" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/td&gt;&lt;td style="width: 215px;"&gt;&lt;h2&gt;&lt;/h2&gt;&lt;table&gt;&lt;tbody&gt; &lt;/tbody&gt;&lt;/table&gt;&lt;/td&gt;&lt;td style="width: 216px;"&gt;&lt;h2&gt;&lt;/h2&gt;&lt;table&gt;&lt;tbody&gt; &lt;/tbody&gt;&lt;/table&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;h2&gt;Scourge Agility&lt;/h2&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-72-StrygwyrTheBloodseeker.html" title="Strygwyr - The Bloodseeker"&gt;&lt;img alt="Strygwyr - The Bloodseeker" border="0" height="42" src="http://www.dotastrategy.com/images/hero/strygwyr.gif" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-45-BoneClinkzTheBoneFletcher.html" title="Bone Clinkz - The Bone Fletcher"&gt;&lt;img alt="Bone Clinkz - The Bone Fletcher" border="0" height="42" src="http://www.dotastrategy.com/images/hero/clinkz.gif" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-60-BlackArachniaBroodmother.html" title="Black Arachnia - Broodmother"&gt;&lt;img alt="Black Arachnia - Broodmother" border="0" height="42" src="http://www.dotastrategy.com/images/hero/arachnia.gif" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-42-AnubarakTheNerubianAssassin.html" title="Anub`arak - The Nerubian Assassin"&gt;&lt;img alt="Anub`arak - The Nerubian Assassin" border="0" height="42" src="http://www.dotastrategy.com/images/hero/nephritos.gif" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-68-AnubseranNerubianWeaver.html" title="Anub`seran - Nerubian Weaver"&gt;&lt;img alt="Anub`seran - Nerubian Weaver" border="0" height="42" src="http://www.dotastrategy.com/images/hero/anubseran.gif" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-61-MortredPhantomAssassin.html" title="Mortred - Phantom Assassin"&gt;&lt;img alt="Mortred - Phantom Assassin" border="0" height="42" src="http://www.dotastrategy.com/images/hero/mortred.gif" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-69-NevermoreShadowFiend.html" title="Nevermore - Shadow Fiend"&gt;&lt;img alt="Nevermore - Shadow Fiend" border="0" height="42" src="http://www.dotastrategy.com/images/hero/nevermore.gif" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-50-TerrorbladeSoulKeeper.html" title="Terrorblade - Soul Keeper"&gt;&lt;img alt="Terrorblade - Soul Keeper" border="0" height="42" src="http://www.dotastrategy.com/images/hero/terrorblade.gif" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-55-LesaleDeathbringerVenomancer.html" title="Lesale Deathbringer - Venomancer"&gt;&lt;img alt="Lesale Deathbringer - Venomancer" border="0" height="42" src="http://www.dotastrategy.com/images/hero/lesale.gif" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-74-MercurialSpectre.html" title="Mercurial - Spectre"&gt;&lt;img alt="Mercurial - Spectre" border="0" height="42" src="http://www.dotastrategy.com/images/hero/mercurial.gif" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-47-ViperTheNetherdrake.html" title="Viper - The Netherdrake"&gt;&lt;img alt="Viper - The Netherdrake" border="0" height="42" src="http://www.dotastrategy.com/images/hero/viper.gif" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;h2&gt;Neutral Agility&lt;/h2&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-9-GondarTheBountyHunter.html" title="Gondar - The Bounty Hunter"&gt;&lt;img alt="Gondar - The Bounty Hunter" border="0" height="42" src="http://www.dotastrategy.com/images/hero/gondar.gif" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-12-TraxexTheDrowRanger.html" title="Traxex - The Drow Ranger"&gt;&lt;img alt="Traxex - The Drow Ranger" border="0" height="42" src="http://www.dotastrategy.com/images/hero/traxex.gif" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-46-DarkTerrorTheFacelessVoid.html" title="Dark Terror - The Faceless Void"&gt;&lt;img alt="Dark Terror - The Faceless Void" border="0" height="42" src="http://www.dotastrategy.com/images/hero/darkterror.gif" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-86-MeepoGeomancer.html" title="Meepo - Geomancer"&gt;&lt;img alt="Meepo - Geomancer" border="0" height="42" src="http://www.dotastrategy.com/images/hero/meepo.gif" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-48-RazorTheLightningRevenant.html" title="Razor - The Lightning Revenant"&gt;&lt;img alt="Razor - The Lightning Revenant" border="0" height="42" src="http://www.dotastrategy.com/images/hero/razor.gif" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-38-MedusaTheGorgon.html" title="Medusa - The Gorgon"&gt;&lt;img alt="Medusa - The Gorgon" border="0" height="42" src="http://www.dotastrategy.com/images/hero/medusa.gif" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-90-LanayaTemplarAssassin.html" title="Lanaya - Templar Assassin"&gt;&lt;img alt="Lanaya - Templar Assassin" border="0" height="42" src="http://www.dotastrategy.com/images/hero/lanaya.gif" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-30-UlfsaarTheUrsaWarrior.html" title="Ulfsaar - The Ursa Warrior"&gt;&lt;img alt="Ulfsaar - The Ursa Warrior" border="0" height="42" src="http://www.dotastrategy.com/images/hero/ulfsaar.gif" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-14-ShendelzareSilkwoodTheVengefulSpirit.html" title="Shendelzare Silkwood - The Vengeful Spirit"&gt;&lt;img alt="Shendelzare Silkwood - The Vengeful Spirit" border="0" height="42" src="http://www.dotastrategy.com/images/hero/shandelzare.gif" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-102-SlarkTheMurlocNightcrawler.html" title="Slark - The Murloc Nightcrawler"&gt;&lt;img alt="Slark - The Murloc Nightcrawler" border="0" height="42" src="http://www.dotastrategy.com/images/hero/slark-kn90.gif" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;br /&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;br /&gt;&lt;b&gt;Game Review and Game Download&lt;/b&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5861130426041490008-7514455400285109523?l=2-game.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5861130426041490008/posts/default/7514455400285109523'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5861130426041490008/posts/default/7514455400285109523'/><link rel='alternate' type='text/html' href='http://2-game.blogspot.com/2011/10/dota-hero-character-par-ii.html' title='Dota Hero Character Par II'/><author><name>Ento Gusmanto</name><uri>https://profiles.google.com/107702543520556489651</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-MjEM0uElYaY/AAAAAAAAAAI/AAAAAAAAAFk/40BMcPjRkps/s512-c/photo.jpg'/></author></entry><entry><id>tag:blogger.com,1999:blog-5861130426041490008.post-4778990920955434010</id><published>2011-10-27T07:13:00.000-07:00</published><updated>2011-10-27T07:28:29.570-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Dota'/><category scheme='http://www.blogger.com/atom/ns#' term='Online Game'/><title type='text'>Dota Hero Character</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-MG_cza6Hf9I/Tqld4AGJRVI/AAAAAAAAAZY/MRCXrkLheaw/s1600/dota37.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="300" src="http://4.bp.blogspot.com/-MG_cza6Hf9I/Tqld4AGJRVI/AAAAAAAAAZY/MRCXrkLheaw/s400/dota37.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;b&gt;Two Game | Dota Hero Character |&lt;/b&gt;&amp;nbsp;As I’ve posted many times on this blog, I’m a huge fan of DotA  (Defense of the Ancients).  It is only right that I suddenly become  enamored with &lt;a href="http://heroesofnewerth.com/" title="Heroes of Newerth"&gt;Heroes of Newerth&lt;/a&gt; (HoN), a game by S2Games currently in beta that matches the functionality of DotA and adds a layer of awesomeness on top.&amp;nbsp;I’ve played a number of games so far and have found one of my biggest  hurdles is re-learning the heroes in HoN.  Luckily, many of the heroes  are simply ports of DotA heroes but learning who is who is also a slow  process.  Here are heroes in HoN with their DotA equivalents:&lt;/div&gt;&lt;br /&gt;&lt;table border="0" cellpadding="0" cellspacing="0"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="height: 53px; width: 22%;" width="20%"&gt;&lt;h2&gt;Sentinel Strength&lt;/h2&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-97-KunkkaAdmiralProudmoore.html" title="Kunkka - Admiral Proudmoore"&gt;&lt;img alt="Kunkka - Admiral Proudmoore" border="0" height="42" src="http://www.dotastrategy.com/images/hero/kunkka.gif" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-81-RexxarTheBeastmaster.html" title="Rexxar - The Beastmaster"&gt;&lt;img alt="Rexxar - The Beastmaster" border="0" height="42" src="http://www.dotastrategy.com/images/hero/rexxar.gif" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-8-BradwardenTheCentaurWarchief.html" title="Bradwarden - The Centaur Warchief"&gt;&lt;img alt="Bradwarden - The Centaur Warchief" border="0" height="42" src="http://www.dotastrategy.com/images/hero/bradwarden.gif" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-21-RaigorStonehoofTheEarthshaker.html" title="Raigor Stonehoof - The Earthshaker"&gt;&lt;img alt="Raigor Stonehoof - The Earthshaker" border="0" height="42" src="http://www.dotastrategy.com/images/hero/raigor.gif" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-13-PuristThunderwrathTheOmniknight.html" title="Purist Thunderwrath - The Omniknight"&gt;&lt;img alt="Purist Thunderwrath - The Omniknight" border="0" height="42" src="http://www.dotastrategy.com/images/hero/purist.gif" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-7-MangixThePandarenBrewmaster.html" title="Mangix - The Pandaren Brewmaster"&gt;&lt;img alt="Mangix - The Pandaren Brewmaster" border="0" height="42" src="http://www.dotastrategy.com/images/hero/mangix.gif" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-19-SvenTheRogueknight.html" title="Sven - The Rogueknight"&gt;&lt;img alt="Sven - The Rogueknight" border="0" height="42" src="http://www.dotastrategy.com/images/hero/sven.gif" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-35-TinyTheStoneGiant.html" title="Tiny - The Stone Giant"&gt;&lt;img alt="Tiny - The Stone Giant" border="0" height="42" src="http://www.dotastrategy.com/images/hero/tiny.gif" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-100-CairneBloodhoofTaurenChieftain.html" title="Cairne Bloodhoof - Tauren Chieftain"&gt;&lt;img alt="Cairne Bloodhoof - Tauren Chieftain" border="0" height="42" src="http://www.dotastrategy.com/images/hero/cairnebloodhoof-3wyk.jpg" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-27-RooftrellenTheTreantProtector.html" title="Rooftrellen - The Treant Protector"&gt;&lt;img alt="Rooftrellen - The Treant Protector" border="0" height="42" src="http://www.dotastrategy.com/images/hero/booftrellen.gif" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;a href="http://www.dotastrategy.com/hero-106-IoTheGuardianWisp.html" title="Io - The Guardian Wisp"&gt;&lt;img alt="Io - The Guardian Wisp" border="0" height="42" src="http://www.dotastrategy.com/images/hero/io-gmrk.png" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/td&gt;                        &lt;td rowspan="5" style="width: 1%;" width="7%"&gt;&lt;/td&gt;&lt;td style="width: 22%;" width="28%"&gt;&lt;table&gt;&lt;tbody&gt; &lt;/tbody&gt;&lt;/table&gt;&lt;/td&gt;                        &lt;td rowspan="5" style="width: 1%;" width="8%"&gt;&lt;/td&gt;&lt;td style="width: 22%;" width="37%"&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td style="width: 22%;"&gt;&lt;br /&gt;&lt;table border="0" cellpadding="0" cellspacing="0"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td style="width: 216px;" width="37%"&gt;&lt;h2&gt;&lt;br class="Apple-interchange-newline" /&gt;Scourge Strength&lt;/h2&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-71-MogulKhanAxe.html" title="Mogul Khan - Axe"&gt;&lt;img alt="Mogul Khan - Axe" border="0" height="42" src="http://www.dotastrategy.com/images/hero/mogul.gif" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-58-NessajChaosKnight.html" title="Nessaj - Chaos Knight"&gt;&lt;img alt="Nessaj - Chaos Knight" border="0" height="42" src="http://www.dotastrategy.com/images/hero/nessaj.gif" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-41-LuciferTheDoomBringer.html" title="Lucifer - The Doom Bringer"&gt;&lt;img alt="Lucifer - The Doom Bringer" border="0" height="42" src="http://www.dotastrategy.com/images/hero/lucifer.gif" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-49-NaixTheLifestealer.html" title="N`aix - The Lifestealer"&gt;&lt;img alt="N`aix - The Lifestealer" border="0" height="42" src="http://www.dotastrategy.com/images/hero/naix.gif" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-73-AbaddonLordofAvernus.html" title="Abaddon - Lord of Avernus"&gt;&lt;img alt="Abaddon - Lord of Avernus" border="0" height="42" src="http://www.dotastrategy.com/images/hero/abaddon.gif" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-59-BanehallowLycanthrope.html" title="Banehallow - Lycanthrope"&gt;&lt;img alt="Banehallow - Lycanthrope" border="0" height="42" src="http://www.dotastrategy.com/images/hero/banehallow.gif" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-39-BalanarTheNightStalker.html" title="Balanar - The Night Stalker"&gt;&lt;img alt="Balanar - The Night Stalker" border="0" height="42" src="http://www.dotastrategy.com/images/hero/balanar.gif" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-91-AzgalorPitLord.html" title="Azgalor - Pit Lord"&gt;&lt;img alt="Azgalor - Pit Lord" border="0" height="42" src="http://www.dotastrategy.com/images/hero/azgalor.gif" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-66-PudgeButcher.html" title="Pudge - Butcher"&gt;&lt;img alt="Pudge - Butcher" border="0" height="42" src="http://www.dotastrategy.com/images/hero/pudge.gif" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-40-KingLeoricTheSkeletonKing.html" title="King Leoric - The Skeleton King"&gt;&lt;img alt="King Leoric - The Skeleton King" border="0" height="42" src="http://www.dotastrategy.com/images/hero/leoric.gif" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-43-SlardarTheSlithereenGuard.html" title="Slardar - The Slithereen Guard"&gt;&lt;img alt="Slardar - The Slithereen Guard" border="0" height="42" src="http://www.dotastrategy.com/images/hero/slardar.gif" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;a href="http://www.dotastrategy.com/hero-92-DirgeUndying.html" title="Dirge - Undying"&gt;&lt;img alt="Dirge - Undying" border="0" height="42" src="http://www.dotastrategy.com/images/hero/dirge.gif" width="42" /&gt;&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td style="width: 214px;"&gt;&lt;h2&gt;&lt;br /&gt;&lt;/h2&gt;&lt;div&gt;&lt;/div&gt;&lt;/td&gt;&lt;td style="width: 215px;"&gt;&lt;span class="Apple-style-span" style="font-size: large;"&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;/td&gt;&lt;td style="width: 216px;"&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/td&gt;&lt;td style="width: 22%;"&gt;&lt;br /&gt;&lt;/td&gt;&lt;td style="width: 22%;"&gt;&lt;table&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td align="center"&gt;&lt;br /&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;br /&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;br /&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td align="center"&gt;&lt;br /&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;br /&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;br /&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td align="center"&gt;&lt;br /&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;br /&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;br /&gt;&lt;/td&gt;&lt;td align="center"&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;b&gt;Game Review and Game Download&lt;/b&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5861130426041490008-4778990920955434010?l=2-game.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5861130426041490008/posts/default/4778990920955434010'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5861130426041490008/posts/default/4778990920955434010'/><link rel='alternate' type='text/html' href='http://2-game.blogspot.com/2011/10/dota-hero-character.html' title='Dota Hero Character'/><author><name>Ento Gusmanto</name><uri>https://profiles.google.com/107702543520556489651</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-MjEM0uElYaY/AAAAAAAAAAI/AAAAAAAAAFk/40BMcPjRkps/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/-MG_cza6Hf9I/Tqld4AGJRVI/AAAAAAAAAZY/MRCXrkLheaw/s72-c/dota37.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-5861130426041490008.post-3601541062352414458</id><published>2011-10-27T06:52:00.000-07:00</published><updated>2011-10-27T06:56:19.988-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Dota'/><category scheme='http://www.blogger.com/atom/ns#' term='Online Game'/><title type='text'>Dota All Stars</title><content type='html'>&lt;div style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-MG_cza6Hf9I/Tqld4AGJRVI/AAAAAAAAAZY/MRCXrkLheaw/s1600/dota37.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="300" src="http://4.bp.blogspot.com/-SRZcLbLtKeE/Tqld671yHMI/AAAAAAAAAZg/x19b7BZ6SXk/s400/wallpaper_frozen_by_anticrizto.jpg" width="400" /&gt;&lt;/a&gt;&lt;b&gt;&amp;nbsp;&lt;/b&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;b&gt;Two Game | Dota All Stars |&lt;/b&gt;&amp;nbsp; With addition of most famous map(DoTA Allstars) to the ever addictive game of Warcraft, IceFrog brings the world of role playing games to an entirely different level. DoTA provides the gamers, a spectacular gameplay accompanied by a fascinating storyline. Theme of the game revolves around the heavily guarded structures known as ancients. The basic goal of the game is to protect your ancient while attempting to destroy the ancient of your enemy. The game allows players to chose from more than 90 heroes charcter and &amp;nbsp; having special magical abilities and over 150 different artifacts in order to battle the opponents and accomplish their mission. Players are assisted by allied heroes and AI controlled units called ‘creeps’, making DoTA a highly synchronized and team play game.&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-xj04ApBA0ig/Tqldy637qqI/AAAAAAAAAZQ/9d3QvDnMGSQ/s1600/__Dota_Allstars___by_kunkka.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="300" src="http://4.bp.blogspot.com/-MG_cza6Hf9I/Tqld4AGJRVI/AAAAAAAAAZY/MRCXrkLheaw/s400/dota37.jpg" width="400" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;You can start off the battle as Sentinels against the ominous Sourge or vice-versa, each side providing you access to different hero classes and gameplay strategies, until you invoke all player game mode, ofcourse. Unlike other strategy games, DoTA has a lot to offer to its fans. With over a dozen game modes, endless item-hero combos, and infinite list of strategies, DoTA indeed becomes the most versatile role playing game ever released.&lt;/div&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-xj04ApBA0ig/Tqldy637qqI/AAAAAAAAAZQ/9d3QvDnMGSQ/s1600/__Dota_Allstars___by_kunkka.jpg" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="300" src="http://1.bp.blogspot.com/-xj04ApBA0ig/Tqldy637qqI/AAAAAAAAAZQ/9d3QvDnMGSQ/s400/__Dota_Allstars___by_kunkka.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;blockquote class="tr_bq"&gt;&lt;b&gt;Ever since its launch in 2003, the map has been undergoing continuous changes and updates, with latest released map being DoTA Allstars 6.71 ai&amp;nbsp; having 93 heroes to explore the map, find secret shops, vanquish the neutral creeps and forge alliances with team mates in order to claim victory over your opponents. Even after being the best game of its genre, DoTA still is a free to play online game on gg client and similar networks.&lt;/b&gt;&lt;/blockquote&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-cFrwFvCOtEY/Tqld9ctLvLI/AAAAAAAAAZo/CTBJyUw7zaU/s1600/WarCraft_III_Dota.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="282" src="http://2.bp.blogspot.com/-cFrwFvCOtEY/Tqld9ctLvLI/AAAAAAAAAZo/CTBJyUw7zaU/s400/WarCraft_III_Dota.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;The only can of the game is that it is so addictive, that you might end up getting dirt in your keyboard !! If this is not a matter of concern for you, then grab the Warcraft: The Frozen Throne game CD from your nearby shop, download the latest DoTA map, and be a part of this glorious game&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;b&gt;&lt;a href="http://www.filesonic.com/file/1305660444"&gt;Download DotA 6.71b AI Map Here &lt;/a&gt;&lt;/b&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;a href="http://2-game.blogspot.com/"&gt;&lt;b&gt;Game Review and Game Download&lt;/b&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5861130426041490008-3601541062352414458?l=2-game.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5861130426041490008/posts/default/3601541062352414458'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5861130426041490008/posts/default/3601541062352414458'/><link rel='alternate' type='text/html' href='http://2-game.blogspot.com/2011/10/dota-all-stars.html' title='Dota All Stars'/><author><name>Ento Gusmanto</name><uri>https://profiles.google.com/107702543520556489651</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-MjEM0uElYaY/AAAAAAAAAAI/AAAAAAAAAFk/40BMcPjRkps/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/-SRZcLbLtKeE/Tqld671yHMI/AAAAAAAAAZg/x19b7BZ6SXk/s72-c/wallpaper_frozen_by_anticrizto.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-5861130426041490008.post-8939225000517385340</id><published>2011-10-27T04:43:00.000-07:00</published><updated>2011-10-27T04:44:21.888-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Online Game'/><title type='text'>Rohan Online</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-Z5H13ntid3M/TqlC3fmCVII/AAAAAAAAAYw/uH3B14VhnVE/s1600/rohan.gif" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="270" src="http://2.bp.blogspot.com/-Z5H13ntid3M/TqlC3fmCVII/AAAAAAAAAYw/uH3B14VhnVE/s400/rohan.gif" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;b&gt;Two Game | Rohan Online |&lt;/b&gt; Rohan Online: Blood Feud is a 3D Fantasy MMORPG with great graphics, music and PvP oriented gameplay. Choose from seven races and explore the lush world of Rohan. Form guilds and battle for control of towns and participate in open PvP after level 30. Buy mounts, train pets, and play a fishing or card minigame in this feature rich free to play MMORPG.&lt;br /&gt;&lt;a name='more'&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-mfKRajlqM9E/TqlCyD6b6BI/AAAAAAAAAYg/nSy05qrfXK0/s1600/rohan-website.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="227" src="http://2.bp.blogspot.com/-mfKRajlqM9E/TqlCyD6b6BI/AAAAAAAAAYg/nSy05qrfXK0/s400/rohan-website.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;/div&gt;&lt;blockquote class="tr_bq"&gt;&lt;div style="text-align: justify;"&gt;&lt;b&gt;Rohan Online: Blood Feud is a 3D Fantasy MMORPG with great graphics,  music and PvP oriented gameplay. Choose from seven races and explore the  lush world of Rohan. Form guilds and battle for control of towns and  participate in open PvP after level 30. Buy mounts, train pets, and play  a fishing or card minigame in this feature rich free to play MMORPG.&lt;/b&gt;&lt;/div&gt;&lt;/blockquote&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-uM7hcpw_XHs/TqlC033X55I/AAAAAAAAAYo/2N3DidaCsW8/s1600/R1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="300" src="http://4.bp.blogspot.com/-uM7hcpw_XHs/TqlC033X55I/AAAAAAAAAYo/2N3DidaCsW8/s400/R1.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-4RvxL-SoY90/TqlC-un_DxI/AAAAAAAAAZA/bfj6930XEJE/s1600/rohan2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;&lt;b&gt;By Kei Beneza (Dividelife), Onrpg writer&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Rohan: Blood Feud is a new PVP-oriented Massively-Multiplayer-Online game. With awesome characters and stunning 3d models, Rohan continues to impress people with its own MMO goodness. But what exactly does Rohan have to offer that makes people want to play it? I guess we're about to find out. Although it may seem that this game is filled with quests, Rohan focuses more on the PVP aspect of gaming. Leveling may be a breeze compared to other games, but being in a persistent world of chaotic proportions makes things rather difficult. Be ready to jot their names down, cuz a lot of people are coming after you. Ever had one of those days when you were just merrily skipping around the field killing monsters, when suddenly some guy strikes you down and taunts the living buhjeeezus out of you? If you're itching to get even then Rohan: Blood Feud is the game for you!&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-uM7hcpw_XHs/TqlC033X55I/AAAAAAAAAYo/2N3DidaCsW8/s1600/R1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="300" src="http://4.bp.blogspot.com/-uM7hcpw_XHs/TqlC033X55I/AAAAAAAAAYo/2N3DidaCsW8/s400/R1.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;Since the game is sorta focused on PVP, then I guess I better start my review with Rohan's PVP blessings...&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Vengeance System&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Luckily the makers of Rohan were nice enough to bring us the Vengeance System, which lets you keep track of your player-to-player encounters as well as their corresponding results. This means that you'll definitely get a chance to avenge your yourself just in case the bitterness doesn't go away. This system also allows you to teleport right next to your target at any given time (provided that he/she didn't log off or went back to his/her respective town after killing you mercilessly). This means that getting even won't be a problem, just make sure that you're in the proper level to deal with your oppressors, otherwise you might just end up kissing dirt AGAIN. You can also bring your guild/party to do the dirty work for you, making your legendary comeback rather potent (that should teach him a lesson). Whether it's a fair duel or an unfair deathtrap, you will always get your chance to get even via Vengeance system.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;"What? No! It wasn't me! I swear!"&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Although you may think that you're finally free to enjoy the benefit of having to torture other characters, oh boy have I got news for you!&amp;nbsp; Killing players decreases your PVP kill number by one. This means that you're a few steps closer to becoming a murderer. Even though the name sounds snazzy and quite lovely (especially for a PVP game), being a murderer does have its disadvantages.&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-tqSjxUfwIWU/TqlDExnHFtI/AAAAAAAAAZI/zu-1OpJEji0/s1600/rohan3.jpg" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://3.bp.blogspot.com/-tqSjxUfwIWU/TqlDExnHFtI/AAAAAAAAAZI/zu-1OpJEji0/s400/rohan3.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;One thing that makes it painful would be the fact that you can no longer enter towns upon being dubbed a murderer. Your name will then turn red and you'll longer be able to PK (player kill) or do PVP. This is probably the best way for your victims to get revenge, especially since they wont get any penalties upon killing you. - I personally think that this is a rather depressing system for a game that caters vengeance and PVP. Persistent areas are there specifically for player-to-player interaction, and letting players destroy one other is the sole key of Rohan's scenario let alone PVP. If these races really hate each other then why do they discriminate their own flesh and blood upon killing other races? It may be nice for the carebears (or the non PVP-type players) of the gaming world, but this rather unacceptable for PVP lovers. The title itself pretty much screams PVP, so what's the point of having a blood feud if spilling blood puts you in a rather harsh situation?&lt;br /&gt;&lt;br /&gt;After hearing about this feature in a Rohan: Blood Feud press conference, I was stunned as to how people were taking it. I guess not everyone's fond of PVP. Then again, Rohan doesn't have to be a PVP game for people to enjoy it. The game has a long line of quests waiting for you to finish, although most of them revolve around killing a number of beasts rather than "FedEx" type quests LOL.&lt;br /&gt;&lt;br /&gt;Rohan also gives you a chance to join Township battles, allowing you and your guild to compete with other guilds in an all out war like you've never seen before. We all know that this is an MMO game, and a game like this wont survive without the MM part. If that's the case, then this feature would be one of the finest things this game has to offer.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;One Flavor Eye Candy&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Although the characters are pretty much eye candy, the game lacks visual character customization. After choosing your race, you'll be given a chance to change your hairstyle and facial features. After that you're up and ready to go. Uniformity may also be an issue since characters end up getting the same set of armors per level. It's quite a drag but the uniformity makes them look like a unified troop rather than a bunch of individuals in a raid party. I guess it pretty much works for them since it pretty much compliments the race rather than the character letting you determine the level of an individual through their respective threads.&lt;br /&gt;&lt;br /&gt;Joining guilds can also give you a new set of skills that can aid you in your adventures. This makes getting a guild quite beneficial, especially since you'll get a bunch of people to fight beside you along with a good array of skills that come with the package. Since your characters are exposed to the PVP world when they hit 30, it would be most wise for you to start finding a guild just so you wont end up getting bullied or camped.&lt;br /&gt;&lt;br /&gt;Fact to be stated: There is a fart emote option! PPPPFFFFFT!!!&lt;br /&gt;&lt;br /&gt;&lt;b&gt;They all look so pretty...&lt;/b&gt;&lt;br /&gt;As I mentioned earlier, Rohan's characters are quite nice. The ladies are quite attractive and men aren't that different. The graphics greatly emphasizes their features, making you characters stand solid in the midst of the battefield. The colors are rather light, which is quite brilliant since it sort of gives you the elegant Victorian feeling.&lt;br /&gt;&lt;br /&gt;Combat is fast paced and intriguing. Just seeing them whack each other with flashing lights at super-sonic speed (yes... I exaggerated) is quite satisfying. It's really fun to watch characters fight due to the swift character animation and lighting effects. Might I say that I'm quite impressed by the game's stunning visuals.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Switching to Media Player&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Aside from the game's impressive set of character grunts and slashing sounds, the ambiance pretty much blends into the background. The BGM (or background music) however needs a bit of improvement since it gets tiring after quite some time. It does enhance the game's projected feeling, but hearing it over and over again makes you want to start listening to your own music collection.&lt;br /&gt;&lt;br /&gt;TUG TUG! All rise for the Judge's decision!&lt;br /&gt;&lt;br /&gt;Rohan: Blood Feud is a great game, no doubt about that. Although the game needs a bit of tweaking, the complementary features makes it kind of addictive. You'll probably try to go around trying to kill the world, but know that you're bound to get punished after the Vengeance System kicks in. If you're itching for a good time trying to kill other players with your guild then this game is for you.&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-4RvxL-SoY90/TqlC-un_DxI/AAAAAAAAAZA/bfj6930XEJE/s1600/rohan2.jpg" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="300" src="http://4.bp.blogspot.com/-4RvxL-SoY90/TqlC-un_DxI/AAAAAAAAAZA/bfj6930XEJE/s400/rohan2.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;&lt;b&gt;The Good:&lt;br /&gt;-All out war O_O&lt;br /&gt;-good graphics&lt;br /&gt;-vengeance system (a breakthrough in PVP history)&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;The Bad: &lt;br /&gt;-music is a bit off&lt;br /&gt;-murderer system doesn't work for everyone&lt;br /&gt;-limited character customization.&lt;/b&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;b&gt;Game Review and Game Download&lt;/b&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5861130426041490008-8939225000517385340?l=2-game.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5861130426041490008/posts/default/8939225000517385340'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5861130426041490008/posts/default/8939225000517385340'/><link rel='alternate' type='text/html' href='http://2-game.blogspot.com/2011/10/rohan-online.html' title='Rohan Online'/><author><name>Ento Gusmanto</name><uri>https://profiles.google.com/107702543520556489651</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-MjEM0uElYaY/AAAAAAAAAAI/AAAAAAAAAFk/40BMcPjRkps/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/-Z5H13ntid3M/TqlC3fmCVII/AAAAAAAAAYw/uH3B14VhnVE/s72-c/rohan.gif' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-5861130426041490008.post-9217728438627999547</id><published>2011-10-26T20:03:00.000-07:00</published><updated>2011-10-26T20:03:00.754-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='PS 3'/><title type='text'>Pro Evolution Soccer 2012</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-MwLKgbI7zvo/TqjJPZWoOLI/AAAAAAAAAYY/4pnB3LY40io/s1600/1PES+2012.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="308" src="http://4.bp.blogspot.com/-MwLKgbI7zvo/TqjJPZWoOLI/AAAAAAAAAYY/4pnB3LY40io/s400/1PES+2012.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;b&gt;Two Game | Pro Evolution Soccer 2012 | &lt;/b&gt;There's one thing you can say with certainty about this year's installment of Pro Evolution Soccer: it is among the most aptly titled games in the industry. If only other publishers had the same degree of candor as Konami, I'd have never been disappointed to discover I had bought, for example, Corridor Fantasy XIII, Recycled Dungeon Age II, or NCAA Patch Wait 12. That's not to say evolution is a bad thing, mind you. In fact, it's refreshing after the last couple months' sports titles to find myself playing in a category where I can participate in the process of natural selection. And even though PES has been struggling in recent years to keep pace with the dominant series, it still has enough unique and attractive characteristics of its own to merit a closer look.&lt;a name='more'&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;object width="320" height="266" class="BLOGGER-youtube-video" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0" data-thumbnail-src="http://3.gvt0.com/vi/mN-o6Lwis8M/0.jpg"&gt;&lt;param name="movie" value="http://www.youtube.com/v/mN-o6Lwis8M&amp;fs=1&amp;source=uds" /&gt;&lt;param name="bgcolor" value="#FFFFFF" /&gt;&lt;embed width="320" height="266"  src="http://www.youtube.com/v/mN-o6Lwis8M&amp;fs=1&amp;source=uds" type="application/x-shockwave-flash"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/div&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;br /&gt;&lt;blockquote class="tr_bq"&gt;&lt;div style="text-align: justify;"&gt;&lt;b&gt;PROS: Responsive dribbling controls with myriad options are endlessly fun to tinker with; great, organic feel to the game and A.I. makes every match feel unique.&lt;/b&gt;&lt;/div&gt;&lt;/blockquote&gt;&lt;div style="text-align: justify;"&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/div&gt;&lt;blockquote class="tr_bq"&gt;&lt;b&gt;CONS: Unpredictable outcomes in the passing game can be frustrating; crosses are too accurate and result in too many goals; presentation and production are caught in a last-gen time warp. &lt;/b&gt;&lt;/blockquote&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-TL5zqzXUYyM/TqjJF9b7z3I/AAAAAAAAAYA/Do5EFgEpb9U/s1600/2PES+2012.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://4.bp.blogspot.com/-TL5zqzXUYyM/TqjJF9b7z3I/AAAAAAAAAYA/Do5EFgEpb9U/s400/2PES+2012.jpg" width="381" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-hkEwrxYuzYc/TqjJHt3dm_I/AAAAAAAAAYI/_ZMIfhzitQo/s1600/pes2012.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;Player control is one such characteristic where PES differentiates itself. Dribbling the ball feels so direct, immediate and responsive that I find myself trying Ronaldo-level solo tactics when I should really be passing the ball. And there is a veritable laundry list of complex dribbling moves to learn and use. Thankfully, you can map a set of them to a simple LB + right stick combination to create your own individualized set of Link Feints, making them much easier to unleash in key moments. When it works, and you slice between a pair of defenders to free yourself in the box for an open shot, it's a pretty sensational feeling.&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-hkEwrxYuzYc/TqjJHt3dm_I/AAAAAAAAAYI/_ZMIfhzitQo/s1600/pes2012.jpg" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="300" src="http://2.bp.blogspot.com/-hkEwrxYuzYc/TqjJHt3dm_I/AAAAAAAAAYI/_ZMIfhzitQo/s400/pes2012.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;Passing has been a bit more problematic and frustrating for me. PES uses a power gauge under your player to indicate the strength and height of a pass, shot, or throw -- the longer you hold the button, the higher/farther the ball travels. It makes sense on paper, but in practice, when attempting to move the ball to a player further up the pitch, oftentimes I wind up instead passing to a teammate standing only a few yards away, even if I've maxed out the meter (and sometimes the inverse happens as well).&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt; It's all a little unpredictable and leads to far too many unexpected losses of possession. On the other end of the spectrum, I've found crossing passes to be nearly laser accurate, leading to an inordinate number of easy headers for goals (though this is partially due to some spotty A.I. defenders seemingly ignoring my striker as the ball sails in). Even professional players can't put the ball in exactly the right spot every time -- just ask Chelsea fans.&lt;br /&gt;&lt;br /&gt;You'll notice quite early on that Pro Evolution is still pretty far down the food chain in terms of its overall presentation, unfortunately. While Konami has snared the exclusive UEFA Champions League and UEFA Europa League licenses, they still can't match the stable of licenses FIFA boasts. And the fit and finish of everything from the menus to the cinematic interactions with your agent in Be a Legend mode just don't come off as slick and professional as their contemporaries -- not just in soccer, but in sports games in general.&amp;nbsp;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-DWt2AXDA2EE/TqjJIy7nglI/AAAAAAAAAYQ/wcPGQTontG4/s1600/PES+2012.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="225" src="http://1.bp.blogspot.com/-DWt2AXDA2EE/TqjJIy7nglI/AAAAAAAAAYQ/wcPGQTontG4/s400/PES+2012.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;The graphics are nice and the player likenesses are impressive, but in motion, they have something of a stuttering, jerky quality that can't match FIFA's fluidity (in my more generous moments, I assume that the reason I have such great control in PES is precisely because of this, since I'm not getting caught in long, scripted animations). FIFA definitely has the fancy plumage and the enticing mating dance to attract most soccer fans.&lt;br /&gt;&lt;br /&gt;However, I find some of this apparent lack of polish to be among PES's strengths, oddly. Amid all my talk of evolution, there's something refreshing in PES about seeing its creator's hand. Some of the quirks I could easily write off as negatives imbue the game with a kind of personality and organic feel that's uncommon among sports games. No two matches -- even between the same teams -- ever feel quite the same, and it's that element of surprise that just might, at least offline, make Pro Evolution my go-to soccer game this season. &lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;a href="http://2-game.blogspot.com/"&gt;&amp;nbsp;&lt;b&gt;Game Review and Game Download&lt;/b&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5861130426041490008-9217728438627999547?l=2-game.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5861130426041490008/posts/default/9217728438627999547'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5861130426041490008/posts/default/9217728438627999547'/><link rel='alternate' type='text/html' href='http://2-game.blogspot.com/2011/10/pro-evolution-soccer-2012.html' title='Pro Evolution Soccer 2012'/><author><name>Ento Gusmanto</name><uri>https://profiles.google.com/107702543520556489651</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-MjEM0uElYaY/AAAAAAAAAAI/AAAAAAAAAFk/40BMcPjRkps/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/-MwLKgbI7zvo/TqjJPZWoOLI/AAAAAAAAAYY/4pnB3LY40io/s72-c/1PES+2012.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-5861130426041490008.post-4120825723164494481</id><published>2011-10-26T07:52:00.000-07:00</published><updated>2011-10-27T05:06:39.835-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='PC Game'/><title type='text'>World of Tanks</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-1j0THmrAkJ0/TqgeXUwMF6I/AAAAAAAAAXk/HPLcPFfTcm4/s1600/im_games_wot.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="360" src="http://3.bp.blogspot.com/-1j0THmrAkJ0/TqgeXUwMF6I/AAAAAAAAAXk/HPLcPFfTcm4/s400/im_games_wot.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;b&gt;Two Game |&amp;nbsp;World of Tanks |&amp;nbsp;&lt;/b&gt;Hear the title, see a few screenshots, and you could be forgiven for assuming that World of Tanks is a simulation game inaccessible to anyone who doesn't know the difference between a T20 and a T29. That's not the case at all though; World of Tanks is a shooter first and foremost, with uncomplicated controls and a relatively sedate pace that make it easy to get into. Furthermore, it's a free-to-play game that, while loaded with plenty of ways for you to spend money, can be enjoyed for countless hours without ever doing so. World of Tanks wouldn't be difficult to recommend even if reaching for your wallet was a prerequisite, so recommending that you give it a try for free is a no-brainer.&lt;/div&gt;&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-zXxlXe5GFtA/TqgeYa4psNI/AAAAAAAAAXs/t1r_g5b-jL0/s1600/world_of_tanks03.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="300" src="http://4.bp.blogspot.com/-zXxlXe5GFtA/TqgeYa4psNI/AAAAAAAAAXs/t1r_g5b-jL0/s400/world_of_tanks03.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;World of Tanks even controls like a shooter; you use the WASD keys for movement and the mouse to aim and shoot. There are some other controls used for things like enabling cruise control, locking your turret so that it doesn't follow your mouse as you look around, and switching between different shell types, but familiarizing yourself with these can wait until you're comfortable with the basics. You don't need to memorize any advanced controls or techniques before climbing into a tank and entering a battle for the first time because, unlike many online shooters,&amp;nbsp;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;World of Tanks is a game that you can ease yourself into without repeatedly dying at the hands of experienced players. That's largely because when you enter a battle you're matched with players who are driving tanks comparable to your own. Go to war in the lightweight tier 1 tank that you start your career with, and you're unlikely to fight alongside or against even tanks from the slightly more powerful tier 2, much less the heavyweight beasts from tiers 7 through 10. Conversely, when you're driving one of the big boys after investing many hours (or perhaps many dollars) to unlock them, you don't get to steamroll the new kids.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-I96o_6V62mg/TqgeZzUH2JI/AAAAAAAAAX0/v8WwCzJiGsE/s1600/world_of_tanks_screenshot_10.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="248" src="http://1.bp.blogspot.com/-I96o_6V62mg/TqgeZzUH2JI/AAAAAAAAAX0/v8WwCzJiGsE/s400/world_of_tanks_screenshot_10.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;One of the great things about World of Tanks is that even if you find a favorite tank and stick with it, you're never quite sure how your next battle is going to play out. Not only are maps randomly selected from a sizable and varied collection, but you might find that your tank is the most powerful on the field in one game and then among the weakest in the next. What you never find, though, is that one team obviously outclasses the other--at least not where the quality of their vehicles is concerned. Before any battle gets under way you get to see a list of all 30 players that details the vehicles they're using and makes it easy to tell, at a glance, whether one team has more tank destroyers or self-propelled guns (more commonly referred to as artillery or "arty") than the other.&amp;nbsp;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;You and your teammates can plan your strategy accordingly, though in practice the chat window used to communicate with each other rarely gets a lot of use. On the other hand, the minimap--which you can click on to immediately highlight areas for your comrades--is a quick and effective way to coordinate and to draw attention to enemy locations. Not that you even need to do that a lot of the time; every vehicle in World of Tanks is equipped with a radio that automatically relays positions of sighted enemies to comrades who are in communication range. As a result, providing useful intel for your teammates requires almost zero effort on your part, which is great news for anyone using artillery.&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;You're free to try to fill any role on the battlefield regardless of your vehicle choice, but artillery are so lightly armored that job one when you're driving one is to stay far away from the enemy. Job two is to use your long-range gun to destroy enemies before they even have a chance to spot you. As the commander of an artillery unit, you can target enemies using a bird's-eye view of the battlefield on which you can see any enemies that your teammates have sighted. You can zip your targeting reticle around the screen as fast as your mouse will let you, but it generally takes your gun a while to catch up. Furthermore, even once you have an enemy in your gun's sights you'll notice that the target area has lots of room for error.&amp;nbsp;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;Because the target area shrinks over time, the challenge comes from knowing when to shoot; click that left mouse button too early, and there's a good chance you'll miss, but wait too long, and the enemy you're homing in on might move or disappear from your map because he's no longer in visual range of your teammate who scouted him. Playing as artillery is a lot of fun when you're grouped with players who will both scout for and defend you, but that's not always the case, and as with all vehicles in World of Tanks, the map that you end up playing on has an impact on how effective you can be. Get stuck playing on one of the city maps, and buildings often obscure your shots, for example.&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;When you're not in the mood to play as artillery you can choose to drive either a regular tank or a tank destroyer. The choice might seem obvious given the names, but while tank destroyers undoubtedly hit hard enough to live up to their name, they also don't have nearly as much armor as tanks. If an enemy gets behind you or manages to attack you from the side, you're going to take a lot of damage, so when driving a tank destroyer, you need to think about staying unseen, which might mean equipping a camo net and/or remaining still for extended periods of time.&amp;nbsp;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;The biggest disadvantage that the vast majority of tank destroyers have versus tanks is that their guns are fixed rather than mounted on turrets, so the only way to target an enemy off to one side of you is to turn your entire vehicle around. That can be a painfully slow process, and it can also make you visible to enemies who otherwise might not have had any idea that you were nearby. Driving a tank destroyer is perhaps the most challenging way to play World of Tanks, but it can also be the most satisfying. In a tank destroyer you're powerful enough to defend your base long after most of your teammates have been killed, and fast enough to then make a dash for the enemies' base if you'd rather win by capturing it than by completely eradicating the opposition.&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;blockquote class="tr_bq"&gt;&lt;b&gt;The Good&lt;/b&gt;&lt;b&gt;Action is easy to get into but has plenty of depth &amp;nbsp; Dozens of different vehicles to unlock and do battle in &amp;nbsp; Loads of vehicle upgrade options to experiment with &amp;nbsp; No two battles ever play out the same way &amp;nbsp; Can be enjoyed indefinitely without spending any money.&lt;/b&gt;&lt;/blockquote&gt;&lt;br /&gt;&lt;blockquote class="tr_bq"&gt;&lt;b&gt;&lt;/b&gt;&lt;b&gt;The Bad&lt;/b&gt;&lt;b&gt;Premium items give paying players a slight advantage in battle.&lt;/b&gt;&lt;/blockquote&gt;&lt;b&gt;Game Review and Game Download&amp;nbsp;&lt;/b&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5861130426041490008-4120825723164494481?l=2-game.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5861130426041490008/posts/default/4120825723164494481'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5861130426041490008/posts/default/4120825723164494481'/><link rel='alternate' type='text/html' href='http://2-game.blogspot.com/2011/10/two-game-of-tanks-hear-title-see-few.html' title='World of Tanks'/><author><name>Ento Gusmanto</name><uri>https://profiles.google.com/107702543520556489651</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-MjEM0uElYaY/AAAAAAAAAAI/AAAAAAAAAFk/40BMcPjRkps/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/-1j0THmrAkJ0/TqgeXUwMF6I/AAAAAAAAAXk/HPLcPFfTcm4/s72-c/im_games_wot.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-5861130426041490008.post-2419744673776816157</id><published>2011-10-26T07:41:00.000-07:00</published><updated>2011-10-27T05:07:56.304-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='PC Game'/><title type='text'>Red Orchestra</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-Ag59gr-i_OA/Tqgb4nBg4VI/AAAAAAAAAXU/t5-Fc6uR52A/s1600/Red+Orchestra1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="286" src="http://1.bp.blogspot.com/-Ag59gr-i_OA/Tqgb4nBg4VI/AAAAAAAAAXU/t5-Fc6uR52A/s400/Red+Orchestra1.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;b&gt;Two Game | Red Orchestra |&amp;nbsp;&lt;/b&gt;Review : Hear the title, see a few screenshots, and you could be forgiven for assuming that World of Tanks is a simulation game inaccessible to anyone who doesn't know the difference between a T20 and a T29. That's not the case at all though; World of Tanks is a shooter first and foremost, with uncomplicated controls and a relatively sedate pace that make it easy to get into. Furthermore, it's a free-to-play game that, while loaded with plenty of ways for you to spend money, can be enjoyed for countless hours without ever doing so. World of Tanks wouldn't be difficult to recommend even if reaching for your wallet was a prerequisite, so recommending that you give it a try for free is a no-brainer.&lt;/div&gt;&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-hU1V2QvBFmk/Tqgb54heYCI/AAAAAAAAAXc/cyZMlOPSABM/s1600/Red+Orchestra.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="300" src="http://4.bp.blogspot.com/-hU1V2QvBFmk/Tqgb54heYCI/AAAAAAAAAXc/cyZMlOPSABM/s400/Red+Orchestra.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;World of Tanks even controls like a shooter; you use the WASD keys for movement and the mouse to aim and shoot. There are some other controls used for things like enabling cruise control, locking your turret so that it doesn't follow your mouse as you look around, and switching between different shell types, but familiarizing yourself with these can wait until you're comfortable with the basics. You don't need to memorize any advanced controls or techniques before climbing into a tank and entering a battle for the first time because, unlike many online shooters,&amp;nbsp;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;World of Tanks is a game that you can ease yourself into without repeatedly dying at the hands of experienced players. That's largely because when you enter a battle you're matched with players who are driving tanks comparable to your own. Go to war in the lightweight tier 1 tank that you start your career with, and you're unlikely to fight alongside or against even tanks from the slightly more powerful tier 2, much less the heavyweight beasts from tiers 7 through 10. Conversely, when you're driving one of the big boys after investing many hours (or perhaps many dollars) to unlock them, you don't get to steamroll the new kids.&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;One of the great things about World of Tanks is that even if you find a favorite tank and stick with it, you're never quite sure how your next battle is going to play out. Not only are maps randomly selected from a sizable and varied collection, but you might find that your tank is the most powerful on the field in one game and then among the weakest in the next. What you never find, though, is that one team obviously outclasses the other--at least not where the quality of their vehicles is concerned. Before any battle gets under way you get to see a list of all 30 players that details the vehicles they're using and makes it easy to tell, at a glance, whether one team has more tank destroyers or self-propelled guns (more commonly referred to as artillery or "arty") than the other.&amp;nbsp;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;You and your teammates can plan your strategy accordingly, though in practice the chat window used to communicate with each other rarely gets a lot of use. On the other hand, the minimap--which you can click on to immediately highlight areas for your comrades--is a quick and effective way to coordinate and to draw attention to enemy locations. Not that you even need to do that a lot of the time; every vehicle in World of Tanks is equipped with a radio that automatically relays positions of sighted enemies to comrades who are in communication range. As a result, providing useful intel for your teammates requires almost zero effort on your part, which is great news for anyone using artillery.&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;You're free to try to fill any role on the battlefield regardless of your vehicle choice, but artillery are so lightly armored that job one when you're driving one is to stay far away from the enemy. Job two is to use your long-range gun to destroy enemies before they even have a chance to spot you. As the commander of an artillery unit, you can target enemies using a bird's-eye view of the battlefield on which you can see any enemies that your teammates have sighted. You can zip your targeting reticle around the screen as fast as your mouse will let you, but it generally takes your gun a while to catch up.&amp;nbsp;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;Furthermore, even once you have an enemy in your gun's sights you'll notice that the target area has lots of room for error. Because the target area shrinks over time, the challenge comes from knowing when to shoot; click that left mouse button too early, and there's a good chance you'll miss, but wait too long, and the enemy you're homing in on might move or disappear from your map because he's no longer in visual range of your teammate who scouted him. Playing as artillery is a lot of fun when you're grouped with players who will both scout for and defend you, but that's not always the case, and as with all vehicles in World of Tanks, the map that you end up playing on has an impact on how effective you can be. Get stuck playing on one of the city maps, and buildings often obscure your shots, for example.&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;When you're not in the mood to play as artillery you can choose to drive either a regular tank or a tank destroyer. The choice might seem obvious given the names, but while tank destroyers undoubtedly hit hard enough to live up to their name, they also don't have nearly as much armor as tanks. If an enemy gets behind you or manages to attack you from the side, you're going to take a lot of damage, so when driving a tank destroyer, you need to think about staying unseen, which might mean equipping a camo net and/or remaining still for extended periods of time. The biggest disadvantage that the vast majority of tank destroyers have versus tanks is that their guns are fixed rather than mounted on turrets, so the only way to target an enemy off to one side of you is to turn your entire vehicle around.&amp;nbsp;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;That can be a painfully slow process, and it can also make you visible to enemies who otherwise might not have had any idea that you were nearby. Driving a tank destroyer is perhaps the most challenging way to play World of Tanks, but it can also be the most satisfying. In a tank destroyer you're powerful enough to defend your base long after most of your teammates have been killed, and fast enough to then make a dash for the enemies' base if you'd rather win by capturing it than by completely eradicating the opposition.&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/div&gt;&lt;br /&gt;&lt;blockquote class="tr_bq"&gt;&lt;div style="text-align: justify;"&gt;&lt;b&gt;The Good&lt;/b&gt;&lt;/div&gt;&lt;b&gt;Action is easy to get into but has plenty of depth &amp;nbsp; Dozens of different vehicles to unlock and do battle in &amp;nbsp; Loads of vehicle upgrade options to experiment with &amp;nbsp; No two battles ever play out the same way &amp;nbsp; Can be enjoyed indefinitely without spending any money.&lt;/b&gt;&lt;/blockquote&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;blockquote class="tr_bq"&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;b&gt;The Bad&lt;/b&gt;&lt;b&gt;Premium items give paying players a slight advantage in battle.&lt;/b&gt;&lt;/blockquote&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;b&gt;Game Review and Game Download&lt;/b&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5861130426041490008-2419744673776816157?l=2-game.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5861130426041490008/posts/default/2419744673776816157'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5861130426041490008/posts/default/2419744673776816157'/><link rel='alternate' type='text/html' href='http://2-game.blogspot.com/2011/10/two-game-of-tanks-review-hear-title-see.html' title='Red Orchestra'/><author><name>Ento Gusmanto</name><uri>https://profiles.google.com/107702543520556489651</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-MjEM0uElYaY/AAAAAAAAAAI/AAAAAAAAAFk/40BMcPjRkps/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/-Ag59gr-i_OA/Tqgb4nBg4VI/AAAAAAAAAXU/t5-Fc6uR52A/s72-c/Red+Orchestra1.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-5861130426041490008.post-845334158162492825</id><published>2011-10-26T07:31:00.000-07:00</published><updated>2011-10-26T07:33:12.516-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='PC Game'/><title type='text'>Battlefield 3</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-tjtX0eKP8W0/TqgYSWlLGNI/AAAAAAAAAW8/Dz-GbSWrC9Y/s1600/battlefield_3_wallpaper-1024x800.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="312" src="http://1.bp.blogspot.com/-tjtX0eKP8W0/TqgYSWlLGNI/AAAAAAAAAW8/Dz-GbSWrC9Y/s400/battlefield_3_wallpaper-1024x800.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;b&gt;Two Game | &amp;nbsp;Battlefield 3 |&lt;/b&gt;&amp;nbsp;When it comes to virtual battlefields, nobody does it quite like the Battlefield series. It has a long history of creating sprawling conflict zones where players have an exhilarating range of ways to make powerful contributions to the war effort. The competitive multiplayers mode in Battlefield 3 stays true to tradition, delivering an online combat experience that is amazingly addictive, immersive, and exciting, with refinements and new elements that make the familiar action feel fresh. Unfortunately, the stale single-player campaign fails to capitalize on the strengths of the series and feels like an off-brand imitation. The six cooperative missions fare better and offer a tougher challenge, but only the competitive multiplayers provides a compelling reason to buy Battlefield 3. With online battles this excellent, though, that reason is all you need.&lt;/div&gt;&lt;a name='more'&gt;&lt;/a&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/--AK4Uh0aUDM/TqgYqQiyNLI/AAAAAAAAAXE/CB6Ms5r6nYg/s1600/Battlefield+3.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="225" src="http://1.bp.blogspot.com/--AK4Uh0aUDM/TqgYqQiyNLI/AAAAAAAAAXE/CB6Ms5r6nYg/s400/Battlefield+3.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="background-color: white; color: #333333; font-family: arial, helvetica, sans-serif; font-size: 12px; line-height: 20px;"&gt;&lt;span class="Apple-style-span" style="line-height: normal;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;h3 class="title" style="background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; background-position: initial initial; background-repeat: initial initial; border-bottom-color: rgb(196, 196, 196); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(196, 196, 196); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(196, 196, 196); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(196, 196, 196); border-top-style: solid; border-top-width: 0px; display: inline; font-size: 15px; font-weight: bold; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline; width: 405px;"&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://asia.gamespot.com/pc/action/battlefield-3/review.html?tag=games%3Bgame_title%3B1" style="background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; background-position: initial initial; background-repeat: initial initial; border-bottom-color: rgb(196, 196, 196); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(196, 196, 196); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(196, 196, 196); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(196, 196, 196); border-top-style: solid; border-top-width: 0px; color: #bb4b00; font-weight: bold; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-decoration: none; vertical-align: baseline;"&gt;Battlefield 3&lt;/a&gt;&lt;/div&gt;&lt;/h3&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="background-color: white;"&gt;&lt;/span&gt;&lt;/div&gt;&lt;div style="background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; border-bottom-color: rgb(196, 196, 196); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(196, 196, 196); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(196, 196, 196); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(196, 196, 196); border-top-style: solid; border-top-width: 0px; color: #333333; font-family: arial, helvetica, sans-serif; font-size: 12px; line-height: 20px; margin-bottom: 10px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;&lt;div style="text-align: justify;"&gt;There are many factors that combine to make these battlefields as good as they are, most of which will be familiar to series veterans. Nine great maps set the stage for up to 64 players to fight it out in a variety of urban, industrial, and military locations. These places all look beautiful, though the grassy hills and blue skies of the Caspian Border are naturally more appealing than the drab urban corridors of the Grand Bazaar. The maps vary widely in size and offer diverse environmental elements, including claustrophobic tunnels, coastal roads, desert plains, and a variety of multistory buildings. Many man-made structures can be damaged or destroyed by the explosive tools at your disposal, creating new infiltration routes or removing cover positions. The maps are designed to create opportunities for combat at all ranges, and the element of destruction lets you manipulate the environment to create even more.&lt;/div&gt;&lt;/div&gt;&lt;div style="background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; border-bottom-color: rgb(196, 196, 196); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(196, 196, 196); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(196, 196, 196); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(196, 196, 196); border-top-style: solid; border-top-width: 0px; color: #333333; font-family: arial, helvetica, sans-serif; font-size: 12px; line-height: 20px; margin-bottom: 10px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;&lt;div style="text-align: justify;"&gt;Combat is not just about where you are, but also about how you get there, and the variety of vehicles is one of the things that makes Battlefield so uniquely engaging. Small maps might only have a Humvee or a light armored vehicle, while larger ones boast buggies, tanks, amphibious transports, helicopters, and jets. There are a few variations within each class of vehicle that make them better suited for troop transport, anti-infantry, antiair, or anti-vehicle combat, and learning how to get the most out of each one is a blast, even if you're sometimes the one getting blown up.&lt;/div&gt;&lt;/div&gt;&lt;div style="background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; border-bottom-color: rgb(196, 196, 196); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(196, 196, 196); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(196, 196, 196); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(196, 196, 196); border-top-style: solid; border-top-width: 0px; color: #333333; font-family: arial, helvetica, sans-serif; font-size: 12px; line-height: 20px; margin-bottom: 10px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;&lt;div style="text-align: justify;"&gt;&amp;nbsp;Whether you're piloting, gunning, or just going along for the ride, vehicles offer a key tactical element that can change the tide of battle when used by a savvy squad. Using a vehicle well can earn you powerful upgrades and bonus weapons, but it can be tough to get the hang of the flight mechanics for helicopters and jets. It's a shame there's no way to practice flying them outside of active multiplayer matches (with one exception), though you can take comfort in knowing that you are at least entertaining your fellow players when your jet nose-dives into a mountain.&lt;/div&gt;&lt;/div&gt;&lt;div style="background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; border-bottom-color: rgb(196, 196, 196); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(196, 196, 196); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(196, 196, 196); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(196, 196, 196); border-top-style: solid; border-top-width: 0px; margin-bottom: 10px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="color: #333333; font-family: arial, helvetica, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: 12px; line-height: 20px;"&gt;The maps and vehicles allow for a great degree of strategic freedom, but choosing your class and loadout is the first and most important decision you make before spawning into combat. Abilities and weapons have shuffled around a bit since Battlefield: Bad Company 2, so now the assault class slings health packs and totes defibrillators, while the support class carries light machine guns and ammunition boxes. Engineers still thrive on vehicle support/destruction, and recon delivers long-range death.&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div style="background-attachment: initial; background-clip: initial; background-color: transparent; background-image: initial; background-origin: initial; border-bottom-color: rgb(196, 196, 196); border-bottom-style: solid; border-bottom-width: 0px; border-color: initial; border-left-color: rgb(196, 196, 196); border-left-style: solid; border-left-width: 0px; border-right-color: rgb(196, 196, 196); border-right-style: solid; border-right-width: 0px; border-style: initial; border-top-color: rgb(196, 196, 196); border-top-style: solid; border-top-width: 0px; margin-bottom: 10px; outline-color: initial; outline-style: initial; outline-width: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;&lt;div style="text-align: justify;"&gt;&lt;span class="Apple-style-span" style="color: #333333; font-family: arial, helvetica, sans-serif;"&gt;&lt;span class="Apple-style-span" style="font-size: 12px; line-height: 20px;"&gt;New gadgets like robots that can arm charges (engineer) and mark targets (recon) give players more to look out for on the battlefield, and claymores and mortars (support) ensure that the engineer class isn't the only one packing an explosive punch. Unlockables include class-specific weapons and gadgets, gun-specific sights and attachments, and specializations that can make you tougher and deadlier. Focusing on one class to unlock higher level gear has its advantages, but so does spreading around your progress in an effort to be more adaptable to the ebb and flow of combat.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: justify;"&gt;&lt;b&gt;Game Review and Game Download&lt;/b&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5861130426041490008-845334158162492825?l=2-game.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5861130426041490008/posts/default/845334158162492825'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5861130426041490008/posts/default/845334158162492825'/><link rel='alternate' type='text/html' href='http://2-game.blogspot.com/2011/10/battlefield-3.html' title='Battlefield 3'/><author><name>Ento Gusmanto</name><uri>https://profiles.google.com/107702543520556489651</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh5.googleusercontent.com/-MjEM0uElYaY/AAAAAAAAAAI/AAAAAAAAAFk/40BMcPjRkps/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/-tjtX0eKP8W0/TqgYSWlLGNI/AAAAAAAAAW8/Dz-GbSWrC9Y/s72-c/battlefield_3_wallpaper-1024x800.jpg' height='72' width='72'/></entry></feed>
